Showing the changes to interface/src/InterfaceDynamicFactory.cpp (1 of 263 files). Show all
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| @@ -9,7 +9,7 @@ · 8 unmodified lines | |||
| 9 | // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html | 9 | // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html |
| 10 | // | 10 | // |
| 11 | 11 | ||
| 12 | 12 | #include "InterfaceDynamicFactory.h" | |
| 13 | 13 | ||
| 14 | #include <avatar/AvatarActionHold.h> | 14 | #include <avatar/AvatarActionHold.h> |
| 15 | #include <avatar/AvatarActionFarGrab.h> | 15 | #include <avatar/AvatarActionFarGrab.h> |
| @@ -22,9 +22,6 @@ · 6 unmodified lines | |||
| 22 | #include <ObjectConstraintConeTwist.h> | 22 | #include <ObjectConstraintConeTwist.h> |
| 23 | #include <LogHandler.h> | 23 | #include <LogHandler.h> |
| 24 | 24 | ||
| 25 | #include "InterfaceDynamicFactory.h" | ||
| 26 | |||
| 27 | |||
| 28 | EntityDynamicPointer interfaceDynamicFactory(EntityDynamicType type, const QUuid& id, EntityItemPointer ownerEntity) { | 25 | EntityDynamicPointer interfaceDynamicFactory(EntityDynamicType type, const QUuid& id, EntityItemPointer ownerEntity) { |
| 29 | switch (type) { | 26 | switch (type) { |
| 30 | case DYNAMIC_TYPE_NONE: | 27 | case DYNAMIC_TYPE_NONE: |