Showing the changes to libraries/script-engine/src/Quat.cpp (1 of 263 files). Show all
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| @@ -9,16 +9,17 @@ · 8 unmodified lines | |||
| 9 | // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html | 9 | // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html |
| 10 | // | 10 | // |
| 11 | 11 | ||
| 12 | #include "Quat.h" | ||
| 13 | |||
| 12 | #include <glm/gtx/vector_angle.hpp> | 14 | #include <glm/gtx/vector_angle.hpp> |
| 15 | #include <glm/gtx/string_cast.hpp> | ||
| 13 | 16 | ||
| 14 | #include <QDebug> | 17 | #include <QDebug> |
| 15 | 18 | ||
| 16 | #include <OctreeConstants.h> | 19 | #include <OctreeConstants.h> |
| 17 | #include <GLMHelpers.h> | 20 | |
| 18 | #include <glm/gtx/string_cast.hpp> | ||
| 19 | #include "ScriptEngineLogging.h" | 21 | #include "ScriptEngineLogging.h" |
| 20 | #include "ScriptEngine.h" | 22 | #include "ScriptEngine.h" |
| 21 | #include "Quat.h" | ||
| 22 | 23 | ||
| 23 | quat Quat::normalize(const glm::quat& q) { | 24 | quat Quat::normalize(const glm::quat& q) { |
| 24 | return glm::normalize(q); | 25 | return glm::normalize(q); |