Showing the changes to libraries/render-utils/src/Model.cpp (1 of 11 files). Show all
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| @@ -1947,14 +1947,14 @@ bool Model::renderInScene(float alpha, RenderArgs* args) { · 1946 unmodified lines | |||
| 1947 | return false; | 1947 | return false; |
| 1948 | } | 1948 | } |
| 1949 | 1949 | ||
| 1950 | if (args->_renderMode == RenderArgs::DEBUG_RENDER_MODE && _renderCollisionHull == false) { | 1950 | if (args->_debugFlags == RenderArgs::RENDER_DEBUG_HULLS && _renderCollisionHull == false) { |
| 1951 | // turning collision hull rendering on | 1951 | // turning collision hull rendering on |
| 1952 | _renderCollisionHull = true; | 1952 | _renderCollisionHull = true; |
| 1953 | _nextGeometry = _collisionGeometry; | 1953 | _nextGeometry = _collisionGeometry; |
| 1954 | _saveNonCollisionGeometry = _geometry; | 1954 | _saveNonCollisionGeometry = _geometry; |
| 1955 | updateGeometry(); | 1955 | updateGeometry(); |
| 1956 | simulate(0.0, true); | 1956 | simulate(0.0, true); |
| 1957 | } else if (args->_renderMode != RenderArgs::DEBUG_RENDER_MODE && _renderCollisionHull == true) { | 1957 | } else if (args->_debugFlags != RenderArgs::RENDER_DEBUG_HULLS && _renderCollisionHull == true) { |
| 1958 | // turning collision hull rendering off | 1958 | // turning collision hull rendering off |
| 1959 | _renderCollisionHull = false; | 1959 | _renderCollisionHull = false; |
| 1960 | _nextGeometry = _saveNonCollisionGeometry; | 1960 | _nextGeometry = _saveNonCollisionGeometry; |