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Fixing lighting and atmosphere

Bradley Austin Davis committed 11 years ago

Commit e12e4ec1 parent e024d236 files · +12 −11Browse files

Showing the changes to libraries/render-utils/src/GeometryCache.cpp (1 of 6 files). Show all

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libraries/render-utils/src/GeometryCache.cpp+3−3
@@ -330,7 +330,7 @@ void GeometryCache::buildShapes() { · 329 unmodified lines
330 }330 }
331 faceNormal = glm::normalize(faceNormal);331 faceNormal = glm::normalize(faceNormal);
332 for (size_t j = 0; j < 3; ++j) {332 for (size_t j = 0; j < 3; ++j) {
333 vertices.push_back(glm::normalize(originalVertices[i + j]) * 0.5f);333 vertices.push_back(glm::normalize(originalVertices[i + j]));
334 vertices.push_back(faceNormal);334 vertices.push_back(faceNormal);
335 }335 }
336 }336 }
@@ -369,7 +369,7 @@ void GeometryCache::buildShapes() { · 32 unmodified lines
369 vertices.reserve(originalVertices.size() * 2);369 vertices.reserve(originalVertices.size() * 2);
370 for (size_t i = 0; i < originalVertices.size(); i += 3) {370 for (size_t i = 0; i < originalVertices.size(); i += 3) {
371 for (int j = 0; j < 3; ++j) {371 for (int j = 0; j < 3; ++j) {
372 vertices.push_back(originalVertices[i + j] * 0.5f);372 vertices.push_back(originalVertices[i + j]);
373 vertices.push_back(originalVertices[i + j]);373 vertices.push_back(originalVertices[i + j]);
374 indices.push_back(i + j + startingIndex);374 indices.push_back(i + j + startingIndex);
375 }375 }
@@ -398,7 +398,7 @@ void GeometryCache::buildShapes() { · 22 unmodified lines
398 }398 }
399 faceNormal = glm::normalize(faceNormal);399 faceNormal = glm::normalize(faceNormal);
400 for (int j = 0; j < 3; ++j) {400 for (int j = 0; j < 3; ++j) {
401 vertices.push_back(glm::normalize(originalVertices[i + j]) * 0.5f);401 vertices.push_back(glm::normalize(originalVertices[i + j]));
402 vertices.push_back(faceNormal);402 vertices.push_back(faceNormal);
403 indices.push_back(i + j + startingIndex);403 indices.push_back(i + j + startingIndex);
404 }404 }