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use vertex buffer objects to speed up voxel rendering

Stephen Birarda committed 13 years ago

Commit e16cd4f1 parent 0fbb5343 files · +39 −9Browse files

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interface/src/main.cpp+1−1
@@ -319,7 +319,7 @@ void initDisplay(void) · 318 unmodified lines
319 319
320void init(void)320void init(void)
321{321{
322 voxels.init(50000);322 voxels.init(200000);
323 323
324 myHead.setRenderYaw(start_yaw);324 myHead.setRenderYaw(start_yaw);
325 325