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help avatar walk up steps

Andrew Meadows committed 9 years ago

Commit e21bd7a1 parent a31a86117 files · +1504 −207Browse files

Showing the changes to interface/src/Application.cpp (1 of 17 files). Show all

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interface/src/Application.cpp+0−7
@@ -4331,13 +4331,6 @@ void Application::update(float deltaTime) { · 4330 unmodified lines
43314331 if (nearbyEntitiesAreReadyForPhysics()) {
43324332 _physicsEnabled = true;
43334333 getMyAvatar()->updateMotionBehaviorFromMenu();
4334− } else {
4335− auto characterController = getMyAvatar()->getCharacterController();
4336− if (characterController) {
4337− // if we have a character controller, disable it here so the avatar doesn't get stuck due to
4338− // a non-loading collision hull.
4339− characterController->setEnabled(false);
4340− }
43414334 }
43424335 }
43434336 } else if (domainLoadingInProgress) {