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improved the menu states names for frustum rendering modes

ZappoMan committed 13 years ago

Commit e6a1fb41 parent e429dfe1 file · +5 −5Browse files

Showing the changes to interface/src/main.cpp (1 of 1 file). Show all

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interface/src/main.cpp+5−5
@@ -982,11 +982,11 @@ int setFrustumRenderMode(int state) { · 981 unmodified lines
982 return ::frustumDrawingMode;982 return ::frustumDrawingMode;
983}983}
984 984
985const char* modeAll = " All\0"; 985const char* modeAll = " - All ";
986const char* modeVectors = " Vector\0"; 986const char* modeVectors = " - Vectors ";
987const char* modePlanes = " Planes\0"; 987const char* modePlanes = " - Planes ";
988const char* modeNear = " Near\0"; 988const char* modeNear = " - Near ";
989const char* modeFar = " Far\0"; 989const char* modeFar = " - Far ";
990 990
991const char* getFrustumRenderModeName(int state) {991const char* getFrustumRenderModeName(int state) {
992 const char * mode;992 const char * mode;

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