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make some arguments const, cleanup some #includes

Andrew Meadows committed 11 years ago

Commit e9df8ca1 parent 77bd7b217 files · +25 −30Browse files

Showing the changes to libraries/physics/src/ObjectActionSpring.cpp (1 of 17 files). Show all

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libraries/physics/src/ObjectActionSpring.cpp+1−1
@@ -17,7 +17,7 @@ const float SPRING_MAX_SPEED = 10.0f; · 16 unmodified lines
17 17
18const uint16_t ObjectActionSpring::springVersion = 1;18const uint16_t ObjectActionSpring::springVersion = 1;
19 19
20ObjectActionSpring::ObjectActionSpring(EntityActionType type, QUuid id, EntityItemPointer ownerEntity) :20ObjectActionSpring::ObjectActionSpring(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity) :
21 ObjectAction(type, id, ownerEntity),21 ObjectAction(type, id, ownerEntity),
22 _positionalTarget(glm::vec3(0.0f)),22 _positionalTarget(glm::vec3(0.0f)),
23 _linearTimeScale(0.2f),23 _linearTimeScale(0.2f),