Showing the changes to libraries/render-utils/src/GeometryCache.cpp (1 of 48 files). Show all
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| @@ -547,8 +547,8 @@ void extrudePolygon(GeometryCache::ShapeData& shapeData, gpu::BufferPointer& ver · 546 unmodified lines | |||
| 547 | // and smooth shading | 547 | // and smooth shading |
| 548 | void GeometryCache::buildShapes() { | 548 | void GeometryCache::buildShapes() { |
| 549 | using namespace geometry; | 549 | using namespace geometry; |
| 550 | auto vertexBuffer = std::make_shared<gpu::Buffer>(); | 550 | auto vertexBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 551 | auto indexBuffer = std::make_shared<gpu::Buffer>(); | 551 | auto indexBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::IndexBuffer); |
| 552 | // Cube | 552 | // Cube |
| 553 | setupFlatShape(_shapes[Cube], geometry::cube(), _shapeVertices, _shapeIndices); | 553 | setupFlatShape(_shapes[Cube], geometry::cube(), _shapeVertices, _shapeIndices); |
| 554 | //Quad renders as flat Cube | 554 | //Quad renders as flat Cube |
| @@ -878,7 +878,7 @@ void GeometryCache::renderGrid(gpu::Batch& batch, const glm::vec2& minCorner, co · 323 unmodified lines | |||
| 878 | gridBuffer = gridBufferIter.value(); | 878 | gridBuffer = gridBufferIter.value(); |
| 879 | } else { | 879 | } else { |
| 880 | GridSchema gridSchema; | 880 | GridSchema gridSchema; |
| 881 | gridBuffer = std::make_shared<gpu::Buffer>(sizeof(GridSchema), (const gpu::Byte*)&gridSchema); | 881 | gridBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::UniformBuffer, sizeof(GridSchema), (const gpu::Byte*)&gridSchema); |
| 882 | } | 882 | } |
| 883 | 883 | ||
| 884 | if (!hadGridBuffer || _lastRegisteredGridBuffer[id] != key) { | 884 | if (!hadGridBuffer || _lastRegisteredGridBuffer[id] != key) { |
| @@ -919,9 +919,10 @@ void GeometryCache::updateVertices(int id, const QVector<glm::vec2>& points, con · 34 unmodified lines | |||
| 919 | details.vertices = points.size(); | 919 | details.vertices = points.size(); |
| 920 | details.vertexSize = FLOATS_PER_VERTEX; | 920 | details.vertexSize = FLOATS_PER_VERTEX; |
| 921 | 921 | ||
| 922 | auto verticesBuffer = std::make_shared<gpu::Buffer>(); | 922 | auto verticesBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 923 | auto normalBuffer = std::make_shared<gpu::Buffer>(); | 923 | auto normalBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 924 | auto colorBuffer = std::make_shared<gpu::Buffer>(); | 924 | auto colorBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 925 | |||
| 925 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); | 926 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); |
| 926 | auto stream = std::make_shared<gpu::BufferStream>(); | 927 | auto stream = std::make_shared<gpu::BufferStream>(); |
| 927 | 928 | ||
| @@ -989,9 +990,9 @@ void GeometryCache::updateVertices(int id, const QVector<glm::vec3>& points, con · 61 unmodified lines | |||
| 989 | details.vertices = points.size(); | 990 | details.vertices = points.size(); |
| 990 | details.vertexSize = FLOATS_PER_VERTEX; | 991 | details.vertexSize = FLOATS_PER_VERTEX; |
| 991 | 992 | ||
| 992 | auto verticesBuffer = std::make_shared<gpu::Buffer>(); | 993 | auto verticesBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 993 | auto normalBuffer = std::make_shared<gpu::Buffer>(); | 994 | auto normalBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 994 | auto colorBuffer = std::make_shared<gpu::Buffer>(); | 995 | auto colorBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 995 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); | 996 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); |
| 996 | auto stream = std::make_shared<gpu::BufferStream>(); | 997 | auto stream = std::make_shared<gpu::BufferStream>(); |
| 997 | 998 | ||
| @@ -1064,9 +1065,9 @@ void GeometryCache::updateVertices(int id, const QVector<glm::vec3>& points, con · 66 unmodified lines | |||
| 1064 | details.vertices = points.size(); | 1065 | details.vertices = points.size(); |
| 1065 | details.vertexSize = FLOATS_PER_VERTEX; | 1066 | details.vertexSize = FLOATS_PER_VERTEX; |
| 1066 | 1067 | ||
| 1067 | auto verticesBuffer = std::make_shared<gpu::Buffer>(); | 1068 | auto verticesBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1068 | auto normalBuffer = std::make_shared<gpu::Buffer>(); | 1069 | auto normalBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1069 | auto colorBuffer = std::make_shared<gpu::Buffer>(); | 1070 | auto colorBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1070 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); | 1071 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); |
| 1071 | auto stream = std::make_shared<gpu::BufferStream>(); | 1072 | auto stream = std::make_shared<gpu::BufferStream>(); |
| 1072 | 1073 | ||
| @@ -1152,8 +1153,8 @@ void GeometryCache::renderBevelCornersRect(gpu::Batch& batch, int x, int y, int · 79 unmodified lines | |||
| 1152 | details.vertices = NUM_VERTICES; | 1153 | details.vertices = NUM_VERTICES; |
| 1153 | details.vertexSize = FLOATS_PER_VERTEX; | 1154 | details.vertexSize = FLOATS_PER_VERTEX; |
| 1154 | 1155 | ||
| 1155 | auto verticesBuffer = std::make_shared<gpu::Buffer>(); | 1156 | auto verticesBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1156 | auto colorBuffer = std::make_shared<gpu::Buffer>(); | 1157 | auto colorBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1157 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); | 1158 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); |
| 1158 | auto stream = std::make_shared<gpu::BufferStream>(); | 1159 | auto stream = std::make_shared<gpu::BufferStream>(); |
| 1159 | 1160 | ||
| @@ -1245,9 +1246,9 @@ void GeometryCache::renderQuad(gpu::Batch& batch, const glm::vec2& minCorner, co · 85 unmodified lines | |||
| 1245 | details.vertices = VERTICES; | 1246 | details.vertices = VERTICES; |
| 1246 | details.vertexSize = FLOATS_PER_VERTEX; | 1247 | details.vertexSize = FLOATS_PER_VERTEX; |
| 1247 | 1248 | ||
| 1248 | auto verticesBuffer = std::make_shared<gpu::Buffer>(); | 1249 | auto verticesBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1249 | auto normalBuffer = std::make_shared<gpu::Buffer>(); | 1250 | auto normalBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1250 | auto colorBuffer = std::make_shared<gpu::Buffer>(); | 1251 | auto colorBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1251 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); | 1252 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); |
| 1252 | auto stream = std::make_shared<gpu::BufferStream>(); | 1253 | auto stream = std::make_shared<gpu::BufferStream>(); |
| 1253 | 1254 | ||
| @@ -1405,9 +1406,9 @@ void GeometryCache::renderQuad(gpu::Batch& batch, const glm::vec2& minCorner, co · 151 unmodified lines | |||
| 1405 | details.vertices = VERTICES; | 1406 | details.vertices = VERTICES; |
| 1406 | details.vertexSize = FLOATS_PER_VERTEX; | 1407 | details.vertexSize = FLOATS_PER_VERTEX; |
| 1407 | 1408 | ||
| 1408 | auto verticesBuffer = std::make_shared<gpu::Buffer>(); | 1409 | auto verticesBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1409 | auto normalBuffer = std::make_shared<gpu::Buffer>(); | 1410 | auto normalBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1410 | auto colorBuffer = std::make_shared<gpu::Buffer>(); | 1411 | auto colorBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1411 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); | 1412 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); |
| 1412 | auto stream = std::make_shared<gpu::BufferStream>(); | 1413 | auto stream = std::make_shared<gpu::BufferStream>(); |
| 1413 | 1414 | ||
| @@ -1559,9 +1560,9 @@ void GeometryCache::renderQuad(gpu::Batch& batch, const glm::vec3& minCorner, co · 145 unmodified lines | |||
| 1559 | details.vertices = VERTICES; | 1560 | details.vertices = VERTICES; |
| 1560 | details.vertexSize = FLOATS_PER_VERTEX; | 1561 | details.vertexSize = FLOATS_PER_VERTEX; |
| 1561 | 1562 | ||
| 1562 | auto verticesBuffer = std::make_shared<gpu::Buffer>(); | 1563 | auto verticesBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1563 | auto normalBuffer = std::make_shared<gpu::Buffer>(); | 1564 | auto normalBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1564 | auto colorBuffer = std::make_shared<gpu::Buffer>(); | 1565 | auto colorBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1565 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); | 1566 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); |
| 1566 | auto stream = std::make_shared<gpu::BufferStream>(); | 1567 | auto stream = std::make_shared<gpu::BufferStream>(); |
| 1567 | 1568 | ||
| @@ -1649,9 +1650,9 @@ void GeometryCache::renderQuad(gpu::Batch& batch, const glm::vec3& topLeft, cons · 81 unmodified lines | |||
| 1649 | details.vertices = VERTICES; | 1650 | details.vertices = VERTICES; |
| 1650 | details.vertexSize = FLOATS_PER_VERTEX; // NOTE: this isn't used for BatchItemDetails maybe we can get rid of it | 1651 | details.vertexSize = FLOATS_PER_VERTEX; // NOTE: this isn't used for BatchItemDetails maybe we can get rid of it |
| 1651 | 1652 | ||
| 1652 | auto verticesBuffer = std::make_shared<gpu::Buffer>(); | 1653 | auto verticesBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1653 | auto normalBuffer = std::make_shared<gpu::Buffer>(); | 1654 | auto normalBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1654 | auto colorBuffer = std::make_shared<gpu::Buffer>(); | 1655 | auto colorBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1655 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); | 1656 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); |
| 1656 | auto stream = std::make_shared<gpu::BufferStream>(); | 1657 | auto stream = std::make_shared<gpu::BufferStream>(); |
| 1657 | 1658 | ||
| @@ -1806,9 +1807,9 @@ void GeometryCache::renderDashedLine(gpu::Batch& batch, const glm::vec3& start, · 148 unmodified lines | |||
| 1806 | details.vertices = (segmentCountFloor + 1) * 2; | 1807 | details.vertices = (segmentCountFloor + 1) * 2; |
| 1807 | details.vertexSize = FLOATS_PER_VERTEX; | 1808 | details.vertexSize = FLOATS_PER_VERTEX; |
| 1808 | 1809 | ||
| 1809 | auto verticesBuffer = std::make_shared<gpu::Buffer>(); | 1810 | auto verticesBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1810 | auto normalBuffer = std::make_shared<gpu::Buffer>(); | 1811 | auto normalBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1811 | auto colorBuffer = std::make_shared<gpu::Buffer>(); | 1812 | auto colorBuffer = std::make_shared<gpu::Buffer>(gpu::Buffer::VertexBuffer); |
| 1812 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); | 1813 | auto streamFormat = std::make_shared<gpu::Stream::Format>(); |
| 1813 | auto stream = std::make_shared<gpu::BufferStream>(); | 1814 | auto stream = std::make_shared<gpu::BufferStream>(); |
| 1814 | 1815 | ||
| @@ -2508,7 +2509,7 @@ graphics::MeshPointer GeometryCache::meshFromShape(Shape geometryShape, glm::vec · 693 unmodified lines | |||
| 2508 | 2509 | ||
| 2509 | const auto startIndex = 0, baseVertex = 0; | 2510 | const auto startIndex = 0, baseVertex = 0; |
| 2510 | graphics::Mesh::Part part(startIndex, (graphics::Index)indexBufferView.getNumElements(), baseVertex, graphics::Mesh::TRIANGLES); | 2511 | graphics::Mesh::Part part(startIndex, (graphics::Index)indexBufferView.getNumElements(), baseVertex, graphics::Mesh::TRIANGLES); |
| 2511 | auto partBuffer = new gpu::Buffer(sizeof(graphics::Mesh::Part), (gpu::Byte*)&part); | 2512 | auto partBuffer = new gpu::Buffer(gpu::Buffer::IndirectBuffer, sizeof(graphics::Mesh::Part), (gpu::Byte*)&part); |
| 2512 | mesh->setPartBuffer(gpu::BufferView(partBuffer, gpu::Element::PART_DRAWCALL)); | 2513 | mesh->setPartBuffer(gpu::BufferView(partBuffer, gpu::Element::PART_DRAWCALL)); |
| 2513 | 2514 | ||
| 2514 | mesh->modelName = GeometryCache::stringFromShape(geometryShape).toStdString(); | 2515 | mesh->modelName = GeometryCache::stringFromShape(geometryShape).toStdString(); |