Showing the changes to interface/src/Application.cpp (1 of 25 files). Show all
Unified · Split
| @@ -1572,14 +1572,14 @@ void Application::init() { · 1571 unmodified lines | ||
| 1572 | 1572 | |
| 1573 | 1573 | // connect the _particleCollisionSystem to our script engine's ParticleScriptingInterface |
| 1574 | 1574 | connect(&_particleCollisionSystem, |
| 1575 | − SIGNAL(particleCollisionWithVoxel(const ParticleID&, const VoxelDetail&, const glm::vec3&)), | |
| 1575 | + SIGNAL(particleCollisionWithVoxel(const ParticleID&, const VoxelDetail&, const CollisionInfo&)), | |
| 1576 | 1576 | ScriptEngine::getParticlesScriptingInterface(), |
| 1577 | − SLOT(forwardParticleCollisionWithVoxel(const ParticleID&, const VoxelDetail&, const glm::vec3&))); | |
| 1577 | + SIGNAL(particleCollisionWithVoxels(const ParticleID&, const VoxelDetail&, const CollisionInfo&))); | |
| 1578 | 1578 | |
| 1579 | 1579 | connect(&_particleCollisionSystem, |
| 1580 | − SIGNAL(particleCollisionWithParticle(const ParticleID&, const ParticleID&, const glm::vec3&)), | |
| 1580 | + SIGNAL(particleCollisionWithParticle(const ParticleID&, const ParticleID&, const CollisionInfo&)), | |
| 1581 | 1581 | ScriptEngine::getParticlesScriptingInterface(), |
| 1582 | − SLOT(forwardParticleCollisionWithParticle(const ParticleID&, const ParticleID&, const glm::vec3&))); | |
| 1582 | + SIGNAL(particleCollisionWithParticle(const ParticleID&, const ParticleID&, const CollisionInfo&))); | |
| 1583 | 1583 | |
| 1584 | 1584 | _audio.init(_glWidget); |
| 1585 | 1585 | |