History

Merge branch 'master' into 20639

David Rowe committed 11 years ago

Commit ed259e62 parents e5d2a78 bc9411446 files · +4419 −644Browse files

Showing the changes to interface/src/Application.cpp (1 of 46 files). Show all

Unified · Split

interface/src/Application.cpp+4−2
@@ -331,7 +331,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) : · 330 unmodified lines
331 _lastNackTime(usecTimestampNow()),331 _lastNackTime(usecTimestampNow()),
332 _lastSendDownstreamAudioStats(usecTimestampNow()),332 _lastSendDownstreamAudioStats(usecTimestampNow()),
333 _isVSyncOn(true),333 _isVSyncOn(true),
334 _isThrottleFPSEnabled(false),334 _isThrottleFPSEnabled(true),
335 _aboutToQuit(false),335 _aboutToQuit(false),
336 _notifiedPacketVersionMismatchThisDomain(false),336 _notifiedPacketVersionMismatchThisDomain(false),
337 _glWidget(new GLCanvas()),337 _glWidget(new GLCanvas()),
@@ -3291,6 +3291,8 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se · 2953 unmodified lines
3291 3291
3292 renderContext._drawItemStatus = sceneInterface->doEngineDisplayItemStatus();3292 renderContext._drawItemStatus = sceneInterface->doEngineDisplayItemStatus();
3293 3293
3294 renderContext._occlusionStatus = Menu::getInstance()->isOptionChecked(MenuOption::DebugAmbientOcclusion);
3295
3294 renderArgs->_shouldRender = LODManager::shouldRender;3296 renderArgs->_shouldRender = LODManager::shouldRender;
3295 3297
3296 renderContext.args = renderArgs;3298 renderContext.args = renderArgs;
@@ -3405,7 +3407,7 @@ void Application::renderRearViewMirror(RenderArgs* renderArgs, const QRect& regi · 108 unmodified lines
3405 // This was removed in commit 71e59cfa88c6563749594e25494102fe01db38e9 but could be further3407 // This was removed in commit 71e59cfa88c6563749594e25494102fe01db38e9 but could be further
3406 // investigated in order to adapt the technique while fixing the head rendering issue,3408 // investigated in order to adapt the technique while fixing the head rendering issue,
3407 // but the complexity of the hack suggests that a better approach3409 // but the complexity of the hack suggests that a better approach
3408 _mirrorCamera.setPosition(_myAvatar->getHead()->getEyePosition() +3410 _mirrorCamera.setPosition(_myAvatar->getDefaultEyePosition() +
3409 _myAvatar->getOrientation() * glm::vec3(0.0f, 0.0f, -1.0f) * MIRROR_REARVIEW_DISTANCE * _myAvatar->getScale());3411 _myAvatar->getOrientation() * glm::vec3(0.0f, 0.0f, -1.0f) * MIRROR_REARVIEW_DISTANCE * _myAvatar->getScale());
3410 }3412 }
3411 _mirrorCamera.setProjection(glm::perspective(glm::radians(fov), aspect, DEFAULT_NEAR_CLIP, DEFAULT_FAR_CLIP));3413 _mirrorCamera.setProjection(glm::perspective(glm::radians(fov), aspect, DEFAULT_NEAR_CLIP, DEFAULT_FAR_CLIP));