Showing the changes to libraries/render-utils/src/RenderDeferredTask.cpp (1 of 5 files). Show all
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| @@ -35,25 +35,6 @@ · 34 unmodified lines | ||
| 35 | 35 | |
| 36 | 36 | using namespace render; |
| 37 | 37 | |
| 38 | −void SetupDeferred::run(const SceneContextPointer& sceneContext, const RenderContextPointer& renderContext) { | |
| 39 | −/* RenderArgs* args = renderContext->args; | |
| 40 | − gpu::doInBatch(args->_context, [=](gpu::Batch& batch) { | |
| 41 | − | |
| 42 | − auto deferredFbo = DependencyManager::get<FramebufferCache>()->getDeferredFramebufferDepthColor(); | |
| 43 | − | |
| 44 | − batch.enableStereo(false); | |
| 45 | − batch.setViewportTransform(args->_viewport); | |
| 46 | − batch.setStateScissorRect(args->_viewport); | |
| 47 | − | |
| 48 | − batch.setFramebuffer(deferredFbo); | |
| 49 | − batch.clearFramebuffer( | |
| 50 | − gpu::Framebuffer::BUFFER_COLOR0 | | |
| 51 | − gpu::Framebuffer::BUFFER_DEPTH | | |
| 52 | − gpu::Framebuffer::BUFFER_STENCIL, | |
| 53 | − vec4(vec3(0), 1), 1.0, 0.0, true); | |
| 54 | − }); | |
| 55 | − */ | |
| 56 | −} | |
| 57 | 38 | |
| 58 | 39 | void PrepareDeferred::run(const SceneContextPointer& sceneContext, const RenderContextPointer& renderContext) { |
| 59 | 40 | DependencyManager::get<DeferredLightingEffect>()->prepare(renderContext->args); |
| @@ -69,8 +50,6 @@ void ResolveDeferred::run(const SceneContextPointer& sceneContext, const RenderC · 9 unmodified lines | ||
| 69 | 50 | } |
| 70 | 51 | |
| 71 | 52 | RenderDeferredTask::RenderDeferredTask() : Task() { |
| 72 | − _jobs.push_back(Job(new SetupDeferred::JobModel("SetupFramebuffer"))); | |
| 73 | − | |
| 74 | 53 | _jobs.push_back(Job(new PrepareDeferred::JobModel("PrepareDeferred"))); |
| 75 | 54 | _jobs.push_back(Job(new FetchItems::JobModel("FetchOpaque", |
| 76 | 55 | FetchItems( |