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add ray picking to the model scripting interface

ZappoMan committed 12 years ago

Commit efd05801 parent 703623312 files · +268 −20Browse files

Showing the changes to libraries/script-engine/src/ScriptEngine.cpp (1 of 12 files). Show all

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libraries/script-engine/src/ScriptEngine.cpp+1−0
@@ -224,6 +224,7 @@ void ScriptEngine::init() { · 223 unmodified lines
224 224
225 qScriptRegisterMetaType(&_engine, ModelItemPropertiesToScriptValue, ModelItemPropertiesFromScriptValue);225 qScriptRegisterMetaType(&_engine, ModelItemPropertiesToScriptValue, ModelItemPropertiesFromScriptValue);
226 qScriptRegisterMetaType(&_engine, ModelItemIDtoScriptValue, ModelItemIDfromScriptValue);226 qScriptRegisterMetaType(&_engine, ModelItemIDtoScriptValue, ModelItemIDfromScriptValue);
227 qScriptRegisterMetaType(&_engine, RayToModelIntersectionResultToScriptValue, RayToModelIntersectionResultFromScriptValue);
227 qScriptRegisterSequenceMetaType<QVector<ModelItemID> >(&_engine);228 qScriptRegisterSequenceMetaType<QVector<ModelItemID> >(&_engine);
228 229
229 qScriptRegisterSequenceMetaType<QVector<glm::vec2> >(&_engine);230 qScriptRegisterSequenceMetaType<QVector<glm::vec2> >(&_engine);