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fix typos: RenderItemsMap not RenderItems

Andrew Meadows committed 9 years ago

Commit f11d6ef1 parent 9def7881 file · +3 −3Browse files

Showing the changes to libraries/render-utils/src/Model.cpp (1 of 1 file). Show all

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libraries/render-utils/src/Model.cpp+3−3
@@ -573,7 +573,7 @@ bool Model::addToScene(const render::ScenePointer& scene, · 572 unmodified lines
573 573
574 bool somethingAdded = false;574 bool somethingAdded = false;
575 if (_collisionGeometry) {575 if (_collisionGeometry) {
576 if (_collisionRenderItems.empty()) {576 if (_collisionRenderItemsMap.empty()) {
577 foreach (auto renderItem, _collisionRenderItems) {577 foreach (auto renderItem, _collisionRenderItems) {
578 auto item = scene->allocateID();578 auto item = scene->allocateID();
579 auto renderPayload = std::make_shared<MeshPartPayload::Payload>(renderItem);579 auto renderPayload = std::make_shared<MeshPartPayload::Payload>(renderItem);
@@ -583,7 +583,7 @@ bool Model::addToScene(const render::ScenePointer& scene, · 3 unmodified lines
583 transaction.resetItem(item, renderPayload);583 transaction.resetItem(item, renderPayload);
584 _collisionRenderItemsMap.insert(item, renderPayload);584 _collisionRenderItemsMap.insert(item, renderPayload);
585 }585 }
586 somethingAdded = !_collisionRenderItems.empty();586 somethingAdded = !_collisionRenderItemsMap.empty();
587 }587 }
588 } else {588 } else {
589 if (_modelMeshRenderItemsMap.empty()) {589 if (_modelMeshRenderItemsMap.empty()) {
@@ -632,7 +632,7 @@ void Model::removeFromScene(const render::ScenePointer& scene, render::Transacti · 42 unmodified lines
632 transaction.removeItem(item);632 transaction.removeItem(item);
633 }633 }
634 _collisionRenderItems.clear();634 _collisionRenderItems.clear();
635 _collisionRenderItems.clear();635 _collisionRenderItemsMap.clear();
636 _addedToScene = false;636 _addedToScene = false;
637 637
638 _renderInfoVertexCount = 0;638 _renderInfoVertexCount = 0;

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