Showing the changes to interface/src/Application.cpp (1 of 19 files). Show all
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| @@ -3768,22 +3768,12 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se · 3767 unmodified lines | |||
| 3768 | PerformanceTimer perfTimer("EngineRun"); | 3768 | PerformanceTimer perfTimer("EngineRun"); |
| 3769 | 3769 | ||
| 3770 | renderArgs->_viewFrustum = getDisplayViewFrustum(); | 3770 | renderArgs->_viewFrustum = getDisplayViewFrustum(); |
| 3771 | auto renderContext = _renderEngine->getRenderContext(); | 3771 | _renderEngine->getRenderContext()->args = renderArgs; |
| 3772 | renderContext->setArgs(renderArgs); | ||
| 3773 | |||
| 3774 | bool occlusionStatus = Menu::getInstance()->isOptionChecked(MenuOption::DebugAmbientOcclusion); | ||
| 3775 | bool shadowStatus = Menu::getInstance()->isOptionChecked(MenuOption::DebugShadows); | ||
| 3776 | bool antialiasingStatus = Menu::getInstance()->isOptionChecked(MenuOption::Antialiasing); | ||
| 3777 | bool showOwnedStatus = Menu::getInstance()->isOptionChecked(MenuOption::PhysicsShowOwned); | ||
| 3778 | 3772 | ||
| 3779 | // Before the deferred pass, let's try to use the render engine | 3773 | // Before the deferred pass, let's try to use the render engine |
| 3780 | myAvatar->startRenderRun(); | 3774 | myAvatar->startRenderRun(); |
| 3781 | _renderEngine->run(); | 3775 | _renderEngine->run(); |
| 3782 | myAvatar->endRenderRun(); | 3776 | myAvatar->endRenderRun(); |
| 3783 | |||
| 3784 | auto engineContext = _renderEngine->getRenderContext(); | ||
| 3785 | //zzmp renderInterface->setJobGPUTimes(engineContext->getAmbientOcclusion().gpuTime); | ||
| 3786 | |||
| 3787 | } | 3777 | } |
| 3788 | 3778 | ||
| 3789 | activeRenderingThread = nullptr; | 3779 | activeRenderingThread = nullptr; |