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if needed, set querryAACube when dimensions are updated

Seth Alves committed 10 years ago

Commit f611d8f1 parent e87ef524 files · +37 −13Browse files

Showing the changes to libraries/entities/src/EntityScriptingInterface.cpp (1 of 4 files). Show all

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libraries/entities/src/EntityScriptingInterface.cpp+5−1
@@ -148,7 +148,11 @@ QUuid EntityScriptingInterface::addEntity(const EntityItemProperties& properties · 147 unmodified lines
148148 if (entity) {
149149 if (propertiesWithSimID.parentRelatedPropertyChanged()) {
150150 // due to parenting, the server may not know where something is in world-space, so include the bounding cube.
151− propertiesWithSimID.setQueryAACube(entity->getQueryAACube());
151+ bool success;
152+ AACube queryAACube = entity->getQueryAACube(success);
153+ if (success) {
154+ propertiesWithSimID.setQueryAACube(queryAACube);
155+ }
152156 }
153157
154158 if (_bidOnSimulationOwnership) {