Showing the changes to libraries/script-engine/src/ScriptValueUtils.cpp (1 of 7 files). Show all
Unified · Split
| @@ -16,6 +16,8 @@ · 15 unmodified lines | |||
| 16 | 16 | ||
| 17 | #include <QtCore/QVariant> | 17 | #include <QtCore/QVariant> |
| 18 | #include <QtGui/QColor> | 18 | #include <QtGui/QColor> |
| 19 | #include <QtGui/QVector2D> | ||
| 20 | #include <QtGui/QVector3D> | ||
| 19 | #include <QtCore/QRect> | 21 | #include <QtCore/QRect> |
| 20 | #include <QtCore/QUrl> | 22 | #include <QtCore/QUrl> |
| 21 | #include <QtCore/QUuid> | 23 | #include <QtCore/QUuid> |
| @@ -52,6 +54,9 @@ bool isListOfStrings(const ScriptValue& arg) { · 30 unmodified lines | |||
| 52 | } | 54 | } |
| 53 | 55 | ||
| 54 | void registerMetaTypes(ScriptEngine* engine) { | 56 | void registerMetaTypes(ScriptEngine* engine) { |
| 57 | scriptRegisterMetaType<QVector2D, qVector2DToScriptValue, qVector2DFromScriptValue>(engine); | ||
| 58 | scriptRegisterMetaType<QVector3D, qVector3DToScriptValue, qVector3DFromScriptValue>(engine); | ||
| 59 | |||
| 55 | scriptRegisterMetaType<glm::vec2, vec2ToScriptValue, vec2FromScriptValue>(engine); | 60 | scriptRegisterMetaType<glm::vec2, vec2ToScriptValue, vec2FromScriptValue>(engine); |
| 56 | scriptRegisterMetaType<glm::vec3, vec3ToScriptValue, vec3FromScriptValue>(engine); | 61 | scriptRegisterMetaType<glm::vec3, vec3ToScriptValue, vec3FromScriptValue>(engine); |
| 57 | scriptRegisterMetaType<glm::u8vec3, u8vec3ToScriptValue, u8vec3FromScriptValue>(engine); | 62 | scriptRegisterMetaType<glm::u8vec3, u8vec3ToScriptValue, u8vec3FromScriptValue>(engine); |
| @@ -93,6 +98,39 @@ void registerMetaTypes(ScriptEngine* engine) { · 35 unmodified lines | |||
| 93 | scriptRegisterSequenceMetaType<QVector<QString>>(engine); | 98 | scriptRegisterSequenceMetaType<QVector<QString>>(engine); |
| 94 | } | 99 | } |
| 95 | 100 | ||
| 101 | ScriptValue qVector2DToScriptValue(ScriptEngine* engine, const QVector2D& qVector2D) { | ||
| 102 | glm::vec2 vec2(qVector2D.x(), qVector2D.y()); | ||
| 103 | return vec2ToScriptValue(engine, vec2); | ||
| 104 | } | ||
| 105 | |||
| 106 | bool qVector2DFromScriptValue(const ScriptValue& object, QVector2D& qVector2D) { | ||
| 107 | glm::vec2 vec2; | ||
| 108 | if (vec2FromScriptValue(object, vec2)) { | ||
| 109 | qVector2D.setX(vec2.x); | ||
| 110 | qVector2D.setY(vec2.y); | ||
| 111 | return true; | ||
| 112 | } else { | ||
| 113 | return false; | ||
| 114 | } | ||
| 115 | } | ||
| 116 | |||
| 117 | ScriptValue qVector3DToScriptValue(ScriptEngine* engine, const QVector3D& qVector3D) { | ||
| 118 | glm::vec3 vec3(qVector3D.x(), qVector3D.y(), qVector3D.z()); | ||
| 119 | return vec3ToScriptValue(engine, vec3); | ||
| 120 | } | ||
| 121 | |||
| 122 | bool qVector3DFromScriptValue(const ScriptValue& object, QVector3D& qVector3D) { | ||
| 123 | glm::vec3 vec3; | ||
| 124 | if (vec3FromScriptValue(object, vec3)) { | ||
| 125 | qVector3D.setX(vec3.x); | ||
| 126 | qVector3D.setY(vec3.y); | ||
| 127 | qVector3D.setZ(vec3.z); | ||
| 128 | return true; | ||
| 129 | } else { | ||
| 130 | return false; | ||
| 131 | } | ||
| 132 | } | ||
| 133 | |||
| 96 | ScriptValue vec2ToScriptValue(ScriptEngine* engine, const glm::vec2& vec2) { | 134 | ScriptValue vec2ToScriptValue(ScriptEngine* engine, const glm::vec2& vec2) { |
| 97 | auto prototype = engine->globalObject().property("__hifi_vec2__"); | 135 | auto prototype = engine->globalObject().property("__hifi_vec2__"); |
| 98 | if (!prototype.property("defined").toBool()) { | 136 | if (!prototype.property("defined").toBool()) { |