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don't call enterEntity until script preload has finished

Seth Alves committed 8 years ago

Commit f6e57f51 parent d5c0c055 files · +45 −5Browse files

Showing the changes to libraries/script-engine/src/ScriptEngine.cpp (1 of 5 files). Show all

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libraries/script-engine/src/ScriptEngine.cpp+2−0
@@ -2442,6 +2442,8 @@ void ScriptEngine::entityScriptContentAvailable(const EntityItemID& entityID, co · 2441 unmodified lines
2442 // if we got this far, then call the preload method2442 // if we got this far, then call the preload method
2443 callEntityScriptMethod(entityID, "preload");2443 callEntityScriptMethod(entityID, "preload");
2444 2444
2445 emit entityScriptPreloadFinished(entityID);
2446
2445 _occupiedScriptURLs.remove(entityScript);2447 _occupiedScriptURLs.remove(entityScript);
2446 processDeferredEntityLoads(entityScript, entityID);2448 processDeferredEntityLoads(entityScript, entityID);
2447}2449}