Showing the changes to libraries/script-engine/src/ScriptManager.cpp (1 of 4 files). Show all
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| @@ -2029,7 +2029,7 @@ void ScriptManager::entityScriptContentAvailable(const EntityItemID& entityID, c · 2028 unmodified lines | ||
| 2029 | 2029 | } |
| 2030 | 2030 | |
| 2031 | 2031 | // SANITY/PERFORMANCE CHECK USING SANDBOX |
| 2032 | − // V8TODO: can be skipped for now but needs to be implemented before release | |
| 2032 | + // V8TODO: can be skipped for now should we implement it before merging V8 branch? | |
| 2033 | 2033 | |
| 2034 | 2034 | /*const int SANDBOX_TIMEOUT = 0.25 * MSECS_PER_SECOND; |
| 2035 | 2035 | ScriptEnginePointer sandbox = newScriptEngine(); |