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Revert "Revert "Fixing the rendering bug triggered with Nvidia driver 381.65""

samcake committed 9 years ago

Commit f8231051 parent 700c3197 files · +36 −16Browse files

Showing the changes to libraries/render-utils/src/DeferredFramebuffer.cpp (1 of 7 files). Show all

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libraries/render-utils/src/DeferredFramebuffer.cpp+1−1
@@ -55,7 +55,7 @@ void DeferredFramebuffer::allocate() { · 54 unmodified lines
5555
5656 _deferredColorTexture = gpu::TexturePointer(gpu::Texture::createRenderBuffer(colorFormat, width, height, gpu::Texture::SINGLE_MIP, defaultSampler));
5757 _deferredNormalTexture = gpu::TexturePointer(gpu::Texture::createRenderBuffer(linearFormat, width, height, gpu::Texture::SINGLE_MIP, defaultSampler));
58− _deferredSpecularTexture = gpu::TexturePointer(gpu::Texture::createRenderBuffer(colorFormat, width, height, gpu::Texture::SINGLE_MIP, defaultSampler));
58+ _deferredSpecularTexture = gpu::TexturePointer(gpu::Texture::createRenderBuffer(linearFormat, width, height, gpu::Texture::SINGLE_MIP, defaultSampler));
5959
6060 _deferredFramebuffer->setRenderBuffer(0, _deferredColorTexture);
6161 _deferredFramebuffer->setRenderBuffer(1, _deferredNormalTexture);