Showing the changes to interface/src/scripting/JoystickScriptingInterface.cpp (1 of 1 file). Show all
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| @@ -52,9 +52,12 @@ JoystickScriptingInterface::JoystickScriptingInterface() : · 51 unmodified lines | |||
| 52 | 52 | ||
| 53 | for (int i = 0; i < joystickCount; i++) { | 53 | for (int i = 0; i < joystickCount; i++) { |
| 54 | SDL_GameController* controller = SDL_GameControllerOpen(i); | 54 | SDL_GameController* controller = SDL_GameControllerOpen(i); |
| 55 | SDL_JoystickID id = getInstanceId(controller); | 55 | |
| 56 | Joystick* joystick = new Joystick(id, SDL_GameControllerName(controller), controller); | 56 | if (controller) { |
| 57 | _openJoysticks[id] = joystick; | 57 | SDL_JoystickID id = getInstanceId(controller); |
| 58 | Joystick* joystick = new Joystick(id, SDL_GameControllerName(controller), controller); | ||
| 59 | _openJoysticks[id] = joystick; | ||
| 60 | } | ||
| 58 | } | 61 | } |
| 59 | 62 | ||
| 60 | _isInitialized = true; | 63 | _isInitialized = true; |