Showing the changes to interface/src/scripting/JoystickScriptingInterface.cpp (1 of 1 file). Show all
Unified · Split
| @@ -52,9 +52,12 @@ JoystickScriptingInterface::JoystickScriptingInterface() : · 51 unmodified lines | ||
| 52 | 52 | |
| 53 | 53 | for (int i = 0; i < joystickCount; i++) { |
| 54 | 54 | SDL_GameController* controller = SDL_GameControllerOpen(i); |
| 55 | − SDL_JoystickID id = getInstanceId(controller); | |
| 56 | − Joystick* joystick = new Joystick(id, SDL_GameControllerName(controller), controller); | |
| 57 | − _openJoysticks[id] = joystick; | |
| 55 | + | |
| 56 | + if (controller) { | |
| 57 | + SDL_JoystickID id = getInstanceId(controller); | |
| 58 | + Joystick* joystick = new Joystick(id, SDL_GameControllerName(controller), controller); | |
| 59 | + _openJoysticks[id] = joystick; | |
| 60 | + } | |
| 58 | 61 | } |
| 59 | 62 | |
| 60 | 63 | _isInitialized = true; |