Showing the changes to interface/src/VoxelSystem.cpp (1 of 14 files). Show all
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| @@ -139,7 +139,8 @@ void VoxelSystem::voxelUpdated(VoxelNode* node) { · 138 unmodified lines | |||
| 139 | if (node->getVoxelSystem() == this) { | 139 | if (node->getVoxelSystem() == this) { |
| 140 | bool shouldRender = false; // assume we don't need to render it | 140 | bool shouldRender = false; // assume we don't need to render it |
| 141 | // if it's colored, we might need to render it! | 141 | // if it's colored, we might need to render it! |
| 142 | shouldRender = node->calculateShouldRender(_viewFrustum); | 142 | float voxelSizeScale = DEFAULT_VOXEL_SIZE_SCALE; |
| 143 | shouldRender = node->calculateShouldRender(_viewFrustum, voxelSizeScale); | ||
| 143 | 144 | ||
| 144 | if (node->getShouldRender() != shouldRender) { | 145 | if (node->getShouldRender() != shouldRender) { |
| 145 | node->setShouldRender(shouldRender); | 146 | node->setShouldRender(shouldRender); |
| @@ -155,7 +156,7 @@ void VoxelSystem::voxelUpdated(VoxelNode* node) { · 9 unmodified lines | |||
| 155 | VoxelNode* childNode = node->getChildAtIndex(i); | 156 | VoxelNode* childNode = node->getChildAtIndex(i); |
| 156 | if (childNode) { | 157 | if (childNode) { |
| 157 | bool wasShouldRender = childNode->getShouldRender(); | 158 | bool wasShouldRender = childNode->getShouldRender(); |
| 158 | bool isShouldRender = childNode->calculateShouldRender(_viewFrustum); | 159 | bool isShouldRender = childNode->calculateShouldRender(_viewFrustum, voxelSizeScale); |
| 159 | if (wasShouldRender && !isShouldRender) { | 160 | if (wasShouldRender && !isShouldRender) { |
| 160 | childrenGotHiddenCount++; | 161 | childrenGotHiddenCount++; |
| 161 | } | 162 | } |
| @@ -923,7 +924,8 @@ int VoxelSystem::newTreeToArrays(VoxelNode* node) { · 761 unmodified lines | |||
| 923 | int voxelsUpdated = 0; | 924 | int voxelsUpdated = 0; |
| 924 | bool shouldRender = false; // assume we don't need to render it | 925 | bool shouldRender = false; // assume we don't need to render it |
| 925 | // if it's colored, we might need to render it! | 926 | // if it's colored, we might need to render it! |
| 926 | shouldRender = node->calculateShouldRender(_viewFrustum); | 927 | float voxelSizeScale = DEFAULT_VOXEL_SIZE_SCALE; |
| 928 | shouldRender = node->calculateShouldRender(_viewFrustum, voxelSizeScale); | ||
| 927 | 929 | ||
| 928 | node->setShouldRender(shouldRender); | 930 | node->setShouldRender(shouldRender); |
| 929 | // let children figure out their renderness | 931 | // let children figure out their renderness |
| @@ -1771,7 +1773,8 @@ bool VoxelSystem::showAllLocalVoxelsOperation(VoxelNode* node, void* extraData) · 841 unmodified lines | |||
| 1771 | 1773 | ||
| 1772 | args->nodesScanned++; | 1774 | args->nodesScanned++; |
| 1773 | 1775 | ||
| 1774 | bool shouldRender = true; // node->calculateShouldRender(&args->thisViewFrustum); | 1776 | float voxelSizeScale = DEFAULT_VOXEL_SIZE_SCALE; |
| 1777 | bool shouldRender = node->calculateShouldRender(&args->thisViewFrustum, voxelSizeScale); | ||
| 1775 | node->setShouldRender(shouldRender); | 1778 | node->setShouldRender(shouldRender); |
| 1776 | 1779 | ||
| 1777 | if (shouldRender) { | 1780 | if (shouldRender) { |
| @@ -1947,7 +1950,8 @@ bool VoxelSystem::showAllSubTreeOperation(VoxelNode* node, void* extraData) { · 169 unmodified lines | |||
| 1947 | 1950 | ||
| 1948 | args->nodesInside++; | 1951 | args->nodesInside++; |
| 1949 | 1952 | ||
| 1950 | bool shouldRender = node->calculateShouldRender(&args->thisViewFrustum); | 1953 | float voxelSizeScale = DEFAULT_VOXEL_SIZE_SCALE; |
| 1954 | bool shouldRender = node->calculateShouldRender(&args->thisViewFrustum, voxelSizeScale); | ||
| 1951 | node->setShouldRender(shouldRender); | 1955 | node->setShouldRender(shouldRender); |
| 1952 | 1956 | ||
| 1953 | if (shouldRender && !node->isKnownBufferIndex()) { | 1957 | if (shouldRender && !node->isKnownBufferIndex()) { |