Showing the changes to interface/src/avatar/MySkeletonModel.cpp (1 of 2 files). Show all
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| @@ -44,7 +44,7 @@ static CubicHermiteSplineFunctorWithArcLength computeSplineFromTipAndBase(const · 43 unmodified lines | ||
| 44 | 44 | } |
| 45 | 45 | |
| 46 | 46 | static glm::vec3 computeSpine2WithHeadHipsSpline(MyAvatar* myAvatar, AnimPose hipsIKTargetPose, AnimPose headIKTargetPose) { |
| 47 | − | |
| 47 | + | |
| 48 | 48 | // the the ik targets to compute the spline with |
| 49 | 49 | CubicHermiteSplineFunctorWithArcLength splineFinal = computeSplineFromTipAndBase(headIKTargetPose, hipsIKTargetPose); |
| 50 | 50 | |