Code

History

Commits on 19ec080e2b2ecbb9e6ed4a2a786d943e94de15e2 to examples/entityScripts35+
  1. remove // ? commentsSeth Alves committed 11 years agod8beed3
  2. interface decides on entityIDs rather than bouncing a temporary id through the entity serverSeth Alves committed 11 years agof9d46b0
  3. added back original light controller scriptEric Levin committed 11 years ago3963256
  4. deleted unnecessary line with typoEric Levin committed 11 years agoc0e7cd1
  5. made new alternative light scriptEric Levin committed 11 years agob8719f6
  6. made randomly chosen sound persistent between sessions by storing sound index in user data. Now using previous rotation and position to compute offset positionEric Levin committed 11 years ago6de4cec
  7. remove unnecessary print statementEric Levin committed 11 years agoa16f6c2
  8. light container now assigned 1 of 3 random light switch sounds. Also light now changes position based on container's change in position AND rotation.Eric Levin committed 11 years ago9c220b3
  9. Updated lightcontroller.js logic to find the nearest light when user clicks on light switch entity- this will allow lights to work even when a user has disabled other users from spawning items in his domainEric Levin committed 11 years ago7d2fa8d
  10. Remove unload callbackAtlante45 committed 11 years ago0434b1f
  11. added unload function to lightController.js so light is deleted when it's parent entity isEric Levin committed 11 years agofd3fc0a
  12. fix locking issue in enter/leave entity scriptsZappoMan committed 11 years ago8e7ead2
  13. Random but persistant switch soundAtlante45 committed 11 years ago715fe10
  14. Better handling of callbackAtlante45 committed 11 years ago19886bd
  15. Only update userData when light entity is identifiedAtlante45 committed 11 years agoafb9670
  16. Use preOp function for all common checks/updatesAtlante45 committed 11 years ago92d3944
  17. Update from light propertiesAtlante45 committed 11 years agoc26f17e
  18. Tune sound downAtlante45 committed 11 years agoea0f3f0
  19. Couple tweaksAtlante45 committed 11 years agofdfdba5
  20. Remove commentsAtlante45 committed 11 years ago963be82
  21. Better handling of erased lightsAtlante45 committed 11 years ago40ed014
  22. Nicer way to update light PropertiesAtlante45 committed 11 years ago30ea2eb
  23. Fix property saveAtlante45 committed 11 years agoefd177d
  24. Fix light multiple creationsAtlante45 committed 11 years ago66f9541
  25. Prints cleanupAtlante45 committed 11 years ago5fadcbe
  26. Some improvements to lightControllerAtlante45 committed 11 years ago6b4845a
  27. lightController first draftAtlante45 committed 11 years ago34ab470
  28. dynamically grab animation URL as model URL from modelStephen Birarda committed 11 years ago51ad631
  29. use new injector APIs in movable scriptStephen Birarda committed 11 years agoeda7d8f
  30. fixes for new injector API in other scriptsStephen Birarda committed 11 years agof917436
  31. add an example script for the portalStephen Birarda committed 11 years ago0b10d0d
  32. added leaveAllEntities supportZappoMan committed 11 years ago32ea38b
  33. revert some prototype script stuff for nowZappoMan committed 11 years ago97d617b
  34. revert some prototype script stuff for nowZappoMan committed 11 years agod43ec2e
  35. Merge branch 'master' of https://github.com/highfidelity/hifi into entityScriptsAndEventsZappoMan committed 11 years agocfa5e5c