Code

History

Commits on 19ec080e2b2ecbb9e6ed4a2a786d943e94de15e2 to interface/src/ui/LodToolsDialog.cpp22
  1. more tweaks to LOD tools dialogZappoMan committed 11 years agob67cf3a
  2. make AvatarLODMultiplier based on octreeSizeScaleZappoMan committed 11 years agof43b8bb
  3. move LOD FPS settings to PreferencesZappoMan committed 11 years ago619428c
  4. tweaks to the LOD Tools UIZappoMan committed 11 years agofa122a2
  5. Don't call settings in render loopAtlante45 committed 11 years ago8887282
  6. interface/ui uses new settingsAtlante45 committed 11 years agocdb0c22
  7. Moved last methog out of MenuAtlante45 committed 11 years ago1f31828
  8. Moved Menu::shouldRenderMesh() to LODManagerAtlante45 committed 11 years ago3fbc8c5
  9. LODManager classAtlante45 committed 11 years agoa9047b7
  10. Make sure every widget has diolog has a parentAtlante45 committed 11 years ago5be5dc7
  11. more work on voxelEctomyZappoMan committed 11 years ago49d8f2b
  12. more work on voxelEctomyZappoMan committed 11 years ago141e231
  13. Adjust the size when we toggle the avatar LOD options.Andrzej Kapolka committed 12 years ago0ca68e4
  14. Add missing include.Andrzej Kapolka committed 12 years ago4265617
  15. Added tools to adjust avatar LOD to LOD tools dialog. Closes #2624.Andrzej Kapolka committed 12 years agofe7a359
  16. run regex header replacement on all cpp filesStephen Birarda committed 12 years ago684c6b5
  17. add LOD to overlay displayZappoMan committed 12 years ago4b60c54
  18. first cut at auto-LOD adjustmentZappoMan committed 12 years ago20a6f4e
  19. first cut at splitting out octree base classesZappoMan committed 12 years ago9faef65
  20. removed dead codeZappoMan committed 13 years ago98f09d7
  21. more work on LOD sliderZappoMan committed 13 years ago580102b
  22. first cut at user adjustable LODZappoMan committed 13 years ago75721eb