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Commits on 19ec080e2b2ecbb9e6ed4a2a786d943e94de15e2 to libraries/entities/src/EntitySimulation.cpp20
  1. more work on smart pointersZappoMan committed 11 years ago9fa9942
  2. EnitityItem smart pointersZappoMan committed 11 years ago8b78fc4
  3. track all entities added to simulationAndrew Meadows committed 11 years agoe614705
  4. set EntityItem::_simulated in the correct locationAndrew Meadows committed 11 years ago550820e
  5. remove debug stuffAndrew Meadows committed 11 years ago6be3cc6
  6. add/delete/cleanup of physical entities worksAndrew Meadows committed 11 years agod5f4c5a
  7. non-phys kinematic objs move to EntitySimulationAndrew Meadows committed 11 years ago3c9474b
  8. make things compileAndrew Meadows committed 11 years agob023fe5
  9. make some things compile after reorganizationAndrew Meadows committed 11 years agoc390193
  10. declare EntitySimulation::getEntitiesToDelete()Andrew Meadows committed 11 years ago9c5f519
  11. more PhysicalEntitySimulation implementationAndrew Meadows committed 11 years ago14b6ee6
  12. put avatars and embedded-webserver and entities logging into their own QLoggingCategorySeth Alves committed 11 years agod4461f1
  13. erase deleted entities from pending sort listAndrew Meadows committed 11 years ago503afc8
  14. entity cubes are in metersAndrew Meadows committed 11 years ago373be95
  15. EntitySimulation is lockableAndrew Meadows committed 11 years agoc37c151
  16. Merge branch 'master' of ssh://github.com/highfidelity/hifi into inertiaAndrew Meadows committed 11 years ago67c3a25
  17. add moved entities to lists for sortingAndrew Meadows committed 11 years agofd8e3f6
  18. fix a bug in MovingEntitiesOperator that would sometimes leave dangling entitiesZappoMan committed 11 years ago426517b
  19. cleanup of EntitySimulation APIAndrew Meadows committed 11 years ago7d96ad5
  20. EntitySimulation takes EntityItem* rather than IDAndrew Meadows committed 11 years agodd3a7b9

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