Code

History

Commits on 19ec080e2b2ecbb9e6ed4a2a786d943e94de15e2 to libraries/physics/src/DynamicCharacterController.cpp18
  1. merge from upstreamSeth Alves committed 11 years ago4e10c28
  2. simple action is working. destructor sequense is still suspicousSeth Alves committed 11 years agod634663
  3. move collision group consts to shared libAndrew Meadows committed 11 years agoec0b4a9
  4. basic support for collision groupsAndrew Meadows committed 11 years ago7b6cc59
  5. put avatar body in right spot, and give it massAndrew Meadows committed 11 years ago0431e8d
  6. merge upstream/master into andrew/bispinorAndrew Meadows committed 11 years ago5537c9e
  7. merge upstream/master into andrew/thermonuclearAndrew Meadows committed 11 years ago72deb2e
  8. move one-liner isEnabled() to headerAndrew Meadows committed 11 years ago7a222df
  9. Fix a few warningsAtlante45 committed 11 years agoba507ce
  10. cleanup and commentsAndrew Meadows committed 11 years agoc4395e7
  11. Controller disabled when not in physics engineAndrew Meadows committed 11 years ago80d3f35
  12. Merge pull request #4638 from Triplelexx/myavatar-targetvelocityAndrew Meadows committed 11 years ago4bef5b7
  13. Add targetVelocity into MyAvatar simulationTriplelexx committed 11 years agod2b643d
  14. fix bug where fly speed is limited to walk speedAndrew Meadows committed 11 years ago86f89a1
  15. jump to hover works againAndrew Meadows committed 11 years agod9146b1
  16. jumping and hovering works with dynamic controllerAndrew Meadows committed 11 years agob5f0c57
  17. cleanup DynamicCharacterControllerAndrew Meadows committed 11 years ago2395162
  18. Add DynamicCharacterController prototypeAndrew Meadows committed 11 years ago435ce10