Code

History

Commits on 19ec080e2b2ecbb9e6ed4a2a786d943e94de15e2 to libraries/shared/src/RegisteredMetaTypes.cpp27
  1. returning true from set line pointsericrius1 committed 11 years ago6a5deaa
  2. adding logic to check points of line are inside boundsericrius1 committed 11 years ago2b41461
  3. code style changesEric Levin committed 11 years ago55ffb7f
  4. code standards fixesEric Levin committed 11 years ago7b08537
  5. printing bytes out correctlyEric Levin committed 11 years agocb72b62
  6. line working from array of pointsEric Levin committed 11 years ago2d66696
  7. changed qVector to qVectorVec3Eric Levin committed 11 years ago8886e93
  8. latest pointerEric Levin committed 11 years ago72af4e4
  9. interface decides on entityIDs rather than bouncing a temporary id through the entity serverSeth Alves committed 11 years agof9d46b0
  10. entity-entity collision events emit signals againAndrew Meadows committed 11 years ago96acf96
  11. Replace 2D and 3D text overlay textWidth() method with textSize()David Rowe committed 11 years ago136c3a2
  12. repair collision info mismatchZappoMan committed 11 years ago27bc394
  13. Refactor QRect conversion to QScriptValueDavid Rowe committed 12 years agofac6b6b
  14. move stuff out of shared and into physics libraryAndrew Meadows committed 12 years ago4c3cdf5
  15. Basic metavoxel scripting bits.Andrzej Kapolka committed 12 years ago60576bd
  16. get basics of referentials workingZappoMan committed 12 years ago1764839
  17. Script bindings for QColor.Andrzej Kapolka committed 12 years ago469e31c
  18. run regex header replacement on all cpp filesStephen Birarda committed 12 years ago684c6b5
  19. prepare header files for regex run against cppStephen Birarda committed 12 years ago974d8c0
  20. Add Collision metatype to JS script systemAndrew Meadows committed 12 years agod902580
  21. Process geometry/textures in worker threads (via QThreadPool). Closes #2137.Andrzej Kapolka committed 12 years ago2f27d8e
  22. first cut at ray cast scriptingZappoMan committed 12 years agoc64b934
  23. added Camera.computePickRay()ZappoMan committed 12 years ago2157349
  24. first cut at particle meshesZappoMan committed 12 years ago568d5bc
  25. implement new setProperties() getProperties() for Particle to allow setting all properties at once using a JS hashBrad Hefta-Gaub committed 12 years ago99f9ae9
  26. first cut at scriptable controllerZappoMan committed 12 years agoa6e6205
  27. added new fileZappoMan committed 12 years ago55c3e81