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1e7dbbbccdcd09296d0ab05e5cd70bf3caaf8976
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interface/src/renderer/ProgramObject.cpp
2
AK
Now that we have a Qt context, we can use their shader classes. However, we extend the program object class with glm-enabled functions.
Andrzej Kapolka committed 13 years ago
7211fd7
AK
Added wrapper classes for shaders/shader programs to ease the process of compiling, linking, assigning uniforms, etc. They're modeled after the ones included in QtOpenGL, which we can't use at the moment because they require a Qt OpenGL context.
Andrzej Kapolka committed 13 years ago
7c8a06e