Code

History

Commits on 25753524852679e317fe790282c635196eb33309 to libraries/script-engine/src/ScriptEngine.cpp35+
  1. Update ScriptEngin::stop to only take effect when not finishedRyan Huffman committed 11 years ago2e61ef0
  2. put audio and script-engine logging into their own QLoggingCategorySeth Alves committed 11 years ago7af32bd
  3. Adding the cookies sciprt that provide a simple ui useful for debug and exemple, complete the interface on the scene script interface to provide the gettersSam Gateau committed 11 years ago3b92910
  4. quiet warning flood when scripts are badZappoMan committed 11 years agoa88b3c0
  5. more script caching cleanupZappoMan committed 11 years agoe2d8d82
  6. more work on improving script cachingZappoMan committed 11 years ago74d50a9
  7. first cut at script cachingZappoMan committed 11 years ago36657c9
  8. enable avatar collisions by defaultAndrew Meadows committed 11 years agobe5fdbf
  9. Merge pull request #4366 from ZappoMan/removeMetavoxelssamcake committed 11 years ago6b1f42d
  10. remove metavoxelsZappoMan committed 11 years ago5c3c94a
  11. Move EntityScriptingInterface instance to DependencyManagerRyan Huffman committed 11 years agob370e02
  12. Remove class scope on _entityScriptingInterface property referencesRyan Huffman committed 11 years ago38a361d
  13. Remove nullptr comparisonRyan Huffman committed 11 years ago75a9433
  14. Update ScriptEngine::entityScriptingInterface to be static pointerRyan Huffman committed 11 years agoa443157
  15. Merge branch 'master' of https://github.com/highfidelity/hifi into temp1Sam Gateau committed 11 years agoa757229
  16. Adding the Stage of the Scene and exposing control of the sun light from javascriptSam Gateau committed 11 years ago6b29e31
  17. simplify waitTillDoneRunningZappoMan committed 11 years agof1017f8
  18. clean up comments remove dead codeZappoMan committed 11 years ago3106548
  19. removed extra debuggingZappoMan committed 11 years agoeab09ea
  20. removed extra debuggingZappoMan committed 11 years ago25ae001
  21. tweak some debuggingZappoMan committed 11 years ago9dcea38
  22. ifdef around massive debug outputZappoMan committed 11 years ago8757600
  23. more hacking on script shutdown behaviorZappoMan committed 11 years agofd93b99
  24. more work on improving shutdown behaviorZappoMan committed 11 years ago6be8f4c
  25. first cut at properly shutting down timers while shutting down scriptsZappoMan committed 11 years ago7e2d355
  26. removed dead codeZappoMan committed 11 years ago1efa7b2
  27. removing debug messagesZappoMan committed 11 years agoa8d48e5
  28. more hackingZappoMan committed 11 years agoe3de994
  29. more hackingZappoMan committed 11 years ago8c4474b
  30. switch known scripts iteratorZappoMan committed 11 years agob219937
  31. first cut at shutting down scripts ahead of other cleanupZappoMan committed 11 years ago0b607fa
  32. Merge pull request #4252 from thoys/20224Andrew Meadows committed 11 years agod896f3a
  33. HUD LookAt positions could be NULL now if whenever they're out of range HMD.HUDLookAtPosition2D -> HMD.getHUDLookAtPosition2D() HMD.HUDLookAtPosition3D -> HMD.getHUDLookAtPosition3D()Thijs Wenker committed 11 years ago062c2cb
  34. use a wrapper on audio injector for script ownershipStephen Birarda committed 11 years ago79674fb
  35. Initialize _entityScriptingInterface in ScriptEngineRyan Huffman committed 11 years ago4a3ee02