krisyotam
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overte
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a8f69bb2e052d91bd47989535f8b69dddb095506
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libraries/render-utils/src/DeferredFrameTransform.cpp
4
SA
simply removing the SceneContext from the engine/task run call since we never used it and can unify into the RenderContext instead'
samcake committed 9 years ago
63fe579
SA
Fix the curvature issue in stereo by evaluating in the mono clip space, not stereo. INtegrate the scattering in simple ambient without IBL
samcake committed 10 years ago
d128af4
SA
Intoducing the bluring as a separate Job reusable and the first version of curvature
samcake committed 10 years ago
75a5f6b
SA
Adding acleaner way to do all the deferred frame transform manipulation
samcake committed 10 years ago
0ea1e7c