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History

Commits on a8f69bb2e052d91bd47989535f8b69dddb095506 to libraries/render-utils/src/GeometryCache.cpp35+
  1. moving elseLiv committed 9 years ago7785473
  2. Stylish updatesLiv committed 9 years ago8c488d9
  3. Coding standard fixesLiv committed 9 years ago1808505
  4. style fixLiv committed 9 years ago34bd2b8
  5. Changing loop to avoid unused warningsLiv committed 9 years agoc3bf915
  6. Style fixLiv committed 9 years ago5579c40
  7. Remove unimplemented comment on circleLiv committed 9 years ago42cb233
  8. Renaming conical to isConicalLiv committed 9 years ago393aa84
  9. Merge branch 'master' of https://github.com/highfidelity/hifi into feat/add-primitive-shapesLiv committed 9 years agoe4963e0
  10. more cleanupsamcake committed 9 years agoc5e9551
  11. Removing cruft and organizing the stencil configsamcake committed 9 years ago9c1e99f
  12. Removing incomplete torus functionLiv committed 9 years ago8bcaacb
  13. Sort of making progress on torus vertex bufferLiv committed 9 years ago2808ab4
  14. basic circle function to be used as base for torusLiv committed 9 years ago10408a0
  15. Refactor to add optional conical parameter to existing extrude polygon functionLiv committed 9 years agoffbe39d
  16. Adding first pass on cone shapeLiv committed 9 years agod3e900e
  17. Surface cylinder option for primitive shape to htmlLiv committed 9 years ago417d9ec
  18. Add extrudePolygon for cylinderLiv committed 9 years ago362e08a
  19. FInally bringing all the shader compilation related fuinctions in the Backend in the same cpp, making specialized version based on the BackendSam Cake committed 9 years ago29545f0
  20. Deep dive into the shape key and filters and the PLumber constructionsam committed 9 years agoe1aad8b
  21. Disable FXAA on tablet overlay in desktop mode.Anthony J. Thibault committed 9 years ago39d6882
  22. Glow line replacement without geometry shaderBrad Davis committed 9 years ago3074be7
  23. Disable glow line temporarily while fixing implementationBrad Davis committed 10 years agofa84162
  24. Remove the use of implicit ids in geometry cacheBrad Davis committed 10 years ago2705ee7
  25. Fix GPU buffer leak in geometry cache / overlaysBrad Davis committed 10 years agodde79ef
  26. Improved web entity renderingAnthony J. Thibault committed 10 years agoe82f6a9
  27. More GPU api fixes, protect Buffer::flushBrad Davis committed 10 years ago574737f
  28. Fixing flicking in instance based objectsBrad Davis committed 10 years ago894d29b
  29. Merge pull request #8333 from SamGondelman/miscFixesBrad Hefta-Gaub committed 10 years agoa714f32
  30. CR notesSamGondelman committed 10 years agoae9fb37
  31. remove polyvox fade, possibly fix web fadeSamGondelman committed 10 years ago130e64a
  32. merge from masterSamGondelman committed 10 years agob6e73e0
  33. working on fading shape entitiesSamGondelman committed 10 years ago2eb0c77
  34. misc fixes from particles branchSamGondelman committed 10 years ago676f4bd
  35. Web Entities now render correctly as wellAnthony Thibault committed 10 years agoea310bc