Code

History

Commits on ae647d39d0f62c94de93ec1bb85d01cfd0fb0292 to examples/entityScripts35+
  1. fix bugs in unloading scripts when changing domainsZappoMan committed 11 years ago93755e6
  2. lets you grab an object and turn it near your face to better see itPhilip Rosedale committed 11 years ago983975e
  3. fix stand up iconZappoMan committed 11 years ago3761f24
  4. first cut at entity script for sittingZappoMan committed 11 years agoee65169
  5. use move sounds for turning until further research and foley workZappoMan committed 11 years agoc070835
  6. tweaks to sound behaviorZappoMan committed 11 years agob53124c
  7. added sounds to movingZappoMan committed 12 years ago8f9ca32
  8. add rotate support to movable.jsZappoMan committed 12 years agobc4e7ab
  9. first cut at movable entities scriptZappoMan committed 12 years ago1ac9f2f
  10. Protect board from piecesAtlante45 committed 12 years ago4d7c5f2
  11. user data cleanupAtlante45 committed 12 years agob1d29cf
  12. 2 space indent -> 4 space indentAtlante45 committed 12 years ago87d472a
  13. Move dead piecesAtlante45 committed 12 years agob948ff2
  14. refactor + solved network issuesAtlante45 committed 12 years agoa1bd562
  15. Merge branch 'master' of https://github.com/highfidelity/hifi into chessgameAtlante45 committed 12 years ago4c35f8e
  16. use new SoundCache across scriptsStephen Birarda committed 12 years agocfa2912
  17. Better move / start of auto move dead pieceAtlante45 committed 12 years agoce0cb9f
  18. Preload sounds / use hash injector optionsAtlante45 committed 12 years ago2498fd1
  19. Merge branch 'master' of https://github.com/highfidelity/hifi into chessgameAtlante45 committed 12 years agobc45146
  20. Metadata for piecesAtlante45 committed 12 years ago7193fcc
  21. New gridAtlante45 committed 12 years ago6f8b702
  22. Global board position / piece boundariesAtlante45 committed 12 years agob458516
  23. Merge branch 'master' of https://github.com/highfidelity/hifi into chessgameAtlante45 committed 12 years ago685734b
  24. resolve conflicts on merge with upstream masterStephen Birarda committed 12 years agob7b371b
  25. chessPiece script with soundAtlante45 committed 12 years agoe4975c0
  26. implement support for calling preload when the script changesZappoMan committed 12 years ago8ec3f8c
  27. first cut at preload script behaviorZappoMan committed 12 years ago2bc7896
  28. replace AudioInjectionOptions with hash in playSoundOnEnterOrLeaveStephen Birarda committed 12 years ago1f452c8
  29. use hash in place of AudioInjectionOptions in other js filesStephen Birarda committed 12 years agod81609f
  30. CR feedbackZappoMan committed 12 years ago60182a7
  31. add support for enter/leave entity events for when the avatar enters or leaves the bounds of an entityZappoMan committed 12 years agoe12e3b0
  32. added example entity script that teleports your avatar to the entity when you click on itZappoMan committed 12 years ago252d052
  33. added example of playing a sound on clickZappoMan committed 12 years ago30c5451
  34. typoZappoMan committed 12 years agof9bd954
  35. added an example entity script that makes the avatar do crazy legs when you click on an entityZappoMan committed 12 years ago948f3a4

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