Code

History

Commits on ae647d39d0f62c94de93ec1bb85d01cfd0fb0292 to interface/src/ModelUploader.cpp35+
  1. adding the light map support from FBXSam Gateau committed 11 years ago764ad72
  2. Eliminate wacky scales in favor of newfangled "meters."Andrzej Kapolka committed 12 years ago14eb87a
  3. Read the unit scale factor and include it in the offset scale.Andrzej Kapolka committed 12 years agoc979ace
  4. Add jointEyeLeft/jointEyeRight/jointNeck to list of nodes we check for on upload.Andrzej Kapolka committed 12 years ago1940fe6
  5. Look for and store the "Skeleton" type flag so that we can offer only skeleton joints in the dropdown.Andrzej Kapolka committed 12 years ago1b9b0f9
  6. handle remaining conversions for AccountManager passing QNetworkReplyStephen Birarda committed 12 years agoe9bcc90
  7. Ryan's new blendshape mappings for Mixamo.Andrzej Kapolka committed 12 years ago6a0b3fa
  8. Merge pull request #3404 from birarda/data-web-domain-lookupBrad Hefta-Gaub committed 12 years agob209b70
  9. some url handling repairs, move existing error reply handlers to new formatStephen Birarda committed 12 years ago1f2020d
  10. Default blendshape mappings for Mixamo models.Andrzej Kapolka committed 12 years ago870b0c8
  11. Switch ModelUploader to NetworkAccessManagerAtlante45 committed 12 years agof6221ab
  12. change node auth URL to data.highfidelity.ioStephen Birarda committed 12 years ago01e8d77
  13. After uploading, refresh the uploaded files so that they are immediately redownloaded.Andrzej Kapolka committed 12 years ago363f545
  14. Provide options for model translation: by default, pivot about mesh bounds' center; allow numeric translation or pivot about joint position.Andrzej Kapolka committed 12 years ago55b677d
  15. Specular map support.Andrzej Kapolka committed 12 years agod0537e7
  16. Only add each texture once.Andrzej Kapolka committed 12 years ago432df1b
  17. Working on allowing attachment models to be uploaded.Andrzej Kapolka committed 12 years agoe0400db
  18. Default joint mappings for Makehuman models.Andrzej Kapolka committed 12 years agob458cd1
  19. Scale adjustment for Makehuman models.Andrzej Kapolka committed 12 years ago4c49d00
  20. Better default scale, get eye positions from skeleton.Andrzej Kapolka committed 12 years ago9d13740
  21. Recode textures on upload if they're uncompressed or bigger than our maximum size.Andrzej Kapolka committed 12 years ago28b9033
  22. Need to open the temporary file in order to get the path.Andrzej Kapolka committed 12 years agob7e91e4
  23. Forgot to remove debugging code.Andrzej Kapolka committed 12 years ago02c757c
  24. More work on avatar customization.Andrzej Kapolka committed 12 years ago6caa928
  25. More work on setting model properties before upload.Andrzej Kapolka committed 12 years agoc8877c3
  26. Working on FBX uploads (i.e., without FST).Andrzej Kapolka committed 12 years ago66e0cbf
  27. Fixed JSON parsingAtlante45 committed 12 years agoc664b4a
  28. Merge branch 'master' of https://github.com/highfidelity/hifiAtlante45 committed 12 years ago1121773
  29. ModelUploader updateAtlante45 committed 12 years agoa040c99
  30. Added ability to read FBX textures embedded in FBX files.Andrzej Kapolka committed 12 years ago197127f
  31. Moved FBX code to its own library so that we can use it for bots.Andrzej Kapolka committed 12 years agoa2dc58f
  32. Fixed dometime using wrong texdirAtlante45 committed 12 years agoea93be1
  33. Removed extra lineAtlante45 committed 12 years agoef89b8c
  34. Merge branch 'master' of https://github.com/highfidelity/hifi into persistant_script_locationAtlante45 committed 12 years agofad7126
  35. Added temp fix to ModelUploader dialog tooAtlante45 committed 12 years ago2b44b03