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Commits on ae647d39d0f62c94de93ec1bb85d01cfd0fb0292 to interface/src/gpu/Batch.cpp20
  1. SImplified the Transform usage in the gpu::api, no more pointers, just values. Improved the Transform by compressing the memory footprintSam Gateau committed 12 years ago7e2c4c0
  2. Stable version of the Transform and usage for Model rendering with soimilar performances and same accuracy levelSam Gateau committed 12 years agob716a51
  3. clean up the Transform class and the rendering path in Model.cppSam Gateau committed 12 years ago668c5e2
  4. Linux warnings fixes.Andrzej Kapolka committed 12 years ago6445b3a
  5. Merge branch 'temp0' of https://github.com/samcake/hifi into temp1Sam Gateau committed 12 years ago555360e
  6. Remove double definition of static const arrays for Types and DimensionsSam Gateau committed 12 years ago2d06e71
  7. first take at the Transform encapsulating a transform matrixSam Gateau committed 12 years ago67535a3
  8. fix names for stream and Batch interfaceSam Gateau committed 12 years agoc842060
  9. Migrating the model rendering code to use the new gpu api for input buffers and stream formatSam Gateau committed 12 years agofba1526
  10. INtroducing the stream format and the Stream and making it work for the model meshSam Gateau committed 12 years ago2390559
  11. Introducing the COntext and the Backend object and the specialized GLBackend for the real OpenGL backend to the graphics apiSam Gateau committed 12 years ago88eaeae
  12. framerate is as fast as the display can goSam Gateau committed 12 years ago80a87b3
  13. Fix the bug happening on mac due to order in which parmaeters are evaluated for all of the gl calls, now fixed with an order independant codeSam Gateau committed 12 years agod132831
  14. fix suseless spaces around parameters in functionsSam Gateau committed 12 years ago057c17f
  15. fix endline on Batch.cppSam Gateau committed 12 years ago86819b9
  16. Introduce the gpu::Batch for the full Model::render callSam Gateau committed 12 years ago821284e
  17. FIrst working version of the GLBatching system introduced in the MOdelrendering pathSam Gateau committed 12 years ago00dbe48
  18. startign to record all the gl commands in the BatchSam Gateau committed 12 years ago0def490
  19. Adding the Batch class to GPU and fixing the compilation issuesSam Gateau committed 12 years agoa8c3b18
  20. Adding the Batch class to GPUSam Gateau committed 12 years agof09133f