Code

History

Commits on ae647d39d0f62c94de93ec1bb85d01cfd0fb0292 to interface/src/ui/ApplicationOverlay.cpp35+
  1. ...and don't turn on/off UI from hydraPhilip Rosedale committed 11 years ago06b22cf
  2. fix bug where audio meter is incorrectly offset when in oculus modeZappoMan committed 11 years ago711f9f6
  3. No more .fAtlante45 committed 11 years agoae3bcc8
  4. Fix for audio toolbox.Andrzej Kapolka committed 12 years agob421ee9
  5. Minor adjustment to Oculus pick ray calcDavid Rowe committed 12 years agoa9040c1
  6. Center HMD HUD and magnifiers on default eye positionDavid Rowe committed 12 years ago16f4cff
  7. dynamically load sixense lib on OS X to make avoiding hid_init crash easierStephen Birarda committed 12 years agof7a17b7
  8. Fix for Oculus mouse pointer.Andrzej Kapolka committed 12 years ago146a652
  9. Attempting to fix a bug in the Oculus overlay.Andrzej Kapolka committed 12 years ago590c804
  10. Migrating to device-independent coordinates.Andrzej Kapolka committed 12 years ago1ef9126
  11. Starting on bringing the overlay back to device-independent coordinates.Andrzej Kapolka committed 12 years agodc396e5
  12. Dimension fixes for Retina displays.Andrzej Kapolka committed 12 years ago7f6b3d3
  13. Add red border to main window when not connected to domainRyan Huffman committed 12 years ago4852fcc
  14. Merge pull request #3207 from PhilipRosedale/masterAndrewMeadows committed 12 years ago73ec862
  15. Merge pull request #3201 from wangyix/masterPhilip Rosedale committed 12 years agoa5d6b22
  16. made calculateAverageEyePosition private, changed to getEyePosition() where used outside headPhilip Rosedale committed 12 years ago5aecbe6
  17. merged with upstreamwangyix committed 12 years agoa36c9e8
  18. FEATURE: Allows detecting simulated cursors in JS, this allows JS-developers to track all cursors separately. By using the deviceID. (deviceID 0 = default mouse-cursor , 1500 and 1501 hydra cursors)Thijs Wenker committed 12 years agob6cb19c
  19. added central audio stats including pipeline latency; old stats still therewangyix committed 12 years ago1b2dc2c
  20. Added checkable menu option for laser togglebarnold1953 committed 12 years ago03bc3a9
  21. Working hydra lazers when not in oculusbarnold1953 committed 12 years ago98babe1
  22. Imrpoved repeat texture method, its almost finishedbarnold1953 committed 12 years ago16fd8f2
  23. Moved sixense laser stuff to MyAvatarbarnold1953 committed 12 years agoc6bda4b
  24. Removed unneeded variablebarnold1953 committed 12 years ago97165ca
  25. fixed unused variable warningbarnold1953 committed 12 years ago1781a2d
  26. Fixed more ubuntu compiler warningsbarnold1953 committed 12 years ago4bf74c1
  27. Fixed ubuntu compiler warningbarnold1953 committed 12 years agoe658ce8
  28. Fixed windows compiler warningbarnold1953 committed 12 years ago71634b4
  29. Proper scaling for oculus UI using avatar scalebarnold1953 committed 12 years ago4bfd393
  30. Made Oculus UI radius not a magic numberbarnold1953 committed 12 years agobaf8257
  31. Restored UI fade animationbarnold1953 committed 12 years agoa785ceb
  32. Dynamically resize lasers so they always end on UIbarnold1953 committed 12 years ago004db00
  33. Removed ApplicationOverlay::resize()barnold1953 committed 12 years ago56ff74d
  34. Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDKbarnold1953 committed 12 years ago6e92bee
  35. Fixed some magnification window bugsbarnold1953 committed 12 years ago8147f2c