Code

History

Commits on b339aa683a1447ffdd341177c19f4e1133f36954 to libraries/script-engine/src/ScriptEngine.cpp35+
  1. set up EntityItemPropertiesFromScript to either ignore or honor read-only propertiesSeth Alves committed 11 years agoa96520c
  2. Uglify conditional returns. :-)Howard Stearns committed 11 years ago3a7a290
  3. Remove obsolete comment.Howard Stearns committed 11 years ago5608892
  4. Remove changingEntityID.Howard Stearns committed 11 years agobbdf9f1
  5. Noop change with more declarations, in hopes of convincing MSVS how lambdas work. (Hey, it's worth a try...)Howard Stearns committed 11 years ago069e623
  6. Put the javascript methods on Script, not Entities, and other minimum-diff cleanup.Howard Stearns committed 11 years ago4266a99
  7. Mulitple independent handlers for same entity/event.Howard Stearns committed 11 years agoa0d09c0
  8. Handle all the signals.Howard Stearns committed 11 years agob884d3c
  9. Simpler and more uniform version that handles all the standard entity-script events.Howard Stearns committed 11 years ago1dd2b72
  10. Working experimental first version.Howard Stearns committed 11 years ago277f5ef
  11. make EntityItemID a subclass of QUuidSeth Alves committed 11 years ago124ff68
  12. interface decides on entityIDs rather than bouncing a temporary id through the entity serverSeth Alves committed 11 years agof9d46b0
  13. remove dependency of PacketHeaders on NodeListStephen Birarda committed 11 years ago6b3cf1b
  14. Update ScriptEngin::stop to only take effect when not finishedRyan Huffman committed 11 years ago2e61ef0
  15. put audio and script-engine logging into their own QLoggingCategorySeth Alves committed 11 years ago7af32bd
  16. Adding the cookies sciprt that provide a simple ui useful for debug and exemple, complete the interface on the scene script interface to provide the gettersSam Gateau committed 11 years ago3b92910
  17. quiet warning flood when scripts are badZappoMan committed 11 years agoa88b3c0
  18. more script caching cleanupZappoMan committed 11 years agoe2d8d82
  19. more work on improving script cachingZappoMan committed 11 years ago74d50a9
  20. first cut at script cachingZappoMan committed 11 years ago36657c9
  21. enable avatar collisions by defaultAndrew Meadows committed 11 years agobe5fdbf
  22. Merge pull request #4366 from ZappoMan/removeMetavoxelssamcake committed 11 years ago6b1f42d
  23. remove metavoxelsZappoMan committed 11 years ago5c3c94a
  24. Move EntityScriptingInterface instance to DependencyManagerRyan Huffman committed 11 years agob370e02
  25. Remove class scope on _entityScriptingInterface property referencesRyan Huffman committed 11 years ago38a361d
  26. Remove nullptr comparisonRyan Huffman committed 11 years ago75a9433
  27. Update ScriptEngine::entityScriptingInterface to be static pointerRyan Huffman committed 11 years agoa443157
  28. Merge branch 'master' of https://github.com/highfidelity/hifi into temp1Sam Gateau committed 11 years agoa757229
  29. Adding the Stage of the Scene and exposing control of the sun light from javascriptSam Gateau committed 11 years ago6b29e31
  30. simplify waitTillDoneRunningZappoMan committed 11 years agof1017f8
  31. clean up comments remove dead codeZappoMan committed 11 years ago3106548
  32. removed extra debuggingZappoMan committed 11 years agoeab09ea
  33. removed extra debuggingZappoMan committed 11 years ago25ae001
  34. tweak some debuggingZappoMan committed 11 years ago9dcea38
  35. ifdef around massive debug outputZappoMan committed 11 years ago8757600