Code

History

Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to libraries/physics/src/ObjectActionSpring.cpp35+
  1. fix indentation, move an early exit to earlierSeth Alves committed 10 years agof80333e
  2. action->locallyAddedButNotYetReceived is unneeded with isMine availableSeth Alves committed 10 years agod76b8f2
  3. don't allow someone else to delete an action that I own. reset dynamic property when releasing and entity, even if refCount isn't 0Seth Alves committed 10 years ago9db839b
  4. try having all spring derived actions agree on a targetSeth Alves committed 10 years ago44beca1
  5. prevent nan inside spring actionAndrew Meadows committed 10 years agob9352d3
  6. fix problem where grab stops on slow movementAndrew Meadows committed 10 years ago72928fd
  7. activate sprung objects when action strong enoughAndrew Meadows committed 10 years ago6a5a747
  8. adjust how the decision to send action changes over the wire is madeSeth Alves committed 11 years agod7be169
  9. adjust how the decision to send action changes over the wire is madeSeth Alves committed 11 years agoa8cd891
  10. fix bug that was deleting actions with 0 ttl. in js interface, action parameter 'lifetime' is now called 'ttl'Seth Alves committed 11 years ago8d0aaed
  11. take entity-server clock-skew into account when handling action expiration timesSeth Alves committed 11 years ago46e5bf0
  12. further unmangle branch splitSeth Alves committed 11 years ago64c5cde
  13. more lock adjustmentsSeth Alves committed 11 years agoe571cb7
  14. more lockingSeth Alves committed 11 years agod72152d
  15. more lock fixingSeth Alves committed 11 years ago07a4dc3
  16. tweakSeth Alves committed 11 years agofcbb107
  17. add lifetime and tag arguments to actionsSeth Alves committed 11 years ago7c6846c
  18. Fixing some entity race condition crashesBrad Davis committed 11 years agoaa989c3
  19. fix hold action with zero offsetLengthBrad Hefta-Gaub committed 11 years ago21afafd
  20. quiet compilerSeth Alves committed 11 years agob25f6df
  21. this code can be called for hold actions if they end up in an svo save. revert a line from a previous commitSeth Alves committed 11 years ago848e5bc
  22. fix activation of object when action changesAndrew Meadows committed 11 years ago9ce9c54
  23. always serialize ACTION_TYPE_SPRINGAndrew Meadows committed 11 years ago294c1ba
  24. cleanup of ObjectActionSpringAndrew Meadows committed 11 years ago56f00a5
  25. coalesce dupe action data members: _id and _typeAndrew Meadows committed 11 years agoa0a1b01
  26. make some arguments const, cleanup some #includesAndrew Meadows committed 11 years agoe9df8ca
  27. some ObjectAction methods should be constAndrew Meadows committed 11 years ago77bd7b2
  28. coding-standard / code-reviewSeth Alves committed 11 years ago6e7973f
  29. initialize some variablesSeth Alves committed 11 years agoc3747ab
  30. if a hold action is edited by a local script, mark it as 'mine'. if it's not 'mine', let the spring action handle the wire protocolSeth Alves committed 11 years ago88fc743
  31. guard against feeding bullet a NaNSeth Alves committed 11 years agofbede0a
  32. provide a way for scripts to get information about what actions an entity has and what the arguments of those actions areSeth Alves committed 11 years ago0970f01
  33. remove unneeded lock around action-data in entity item. Actions now use a weak pointer to keep track of owner entitySeth Alves committed 11 years ago30be515
  34. include argument-packing version in serialized argument dataSeth Alves committed 11 years agoc95db56
  35. entity server has its own version of actions which simply remember the encoded arguments. Entities with actions don't experience simulateKinematicMotionSeth Alves committed 11 years ago5381e6e