Code

History

Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to libraries/physics/src/ObjectMotionState.cpp91
  1. merge andrew/origin/inertia to andrew/local/inertiaAndrew Meadows committed 11 years ago3fed387
  2. remove pessimistic send of object updatesAndrew Meadows committed 11 years ago4c1cd99
  3. support for simple kinematic motionAndrew Meadows committed 11 years ago250fd98
  4. remove warningsAndrew Meadows committed 11 years ago9eb4d66
  5. Bullet is now required dependencyAndrew Meadows committed 11 years agoff171a5
  6. EntityItem stores density rather than mass.Andrew Meadows committed 11 years ago03b8bad
  7. fix for glitchy physics updatesAndrew Meadows committed 11 years agodcca5d5
  8. remove some TODO commentsAndrew Meadows committed 11 years ago4946ec1
  9. increasing default restitution to 0.5Andrew Meadows committed 11 years ago0a8437a
  10. only predict remote transform for moving objectsAndrew Meadows committed 11 years agoe2884c5
  11. include damping in remote extrapolation modelAndrew Meadows committed 11 years ago244a850
  12. add damping to ObjectMotionStateAndrew Meadows committed 11 years ago30200ef
  13. easier to read Bullet to GLM conversions and backAndrew Meadows committed 11 years ago6f72d4a
  14. fix indentation in ctor initAndrew Meadows committed 11 years agoe43d7b7
  15. hack for "reliable" packet send when objects stop movingAndrew Meadows committed 11 years agob3731e9
  16. add moved entities to lists for sortingAndrew Meadows committed 11 years agofd8e3f6
  17. ObjectMotionState puts self on outgoing queueAndrew Meadows committed 11 years ago4977bfb
  18. clarification of what outgoing flags are aboutAndrew Meadows committed 11 years ago572ceb7
  19. move worldOffset into ObjectMotionStateAndrew Meadows committed 11 years ago11f1ad1
  20. moved position/velocity send history to base classAndrew Meadows committed 11 years agoab75150
  21. namechange CustomMotionState to ObjectMotionStateAndrew Meadows committed 11 years ago3c67400