Code

History

Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to libraries/render-utils/src/RenderDeferredTask.cpp105+
  1. Exposing many more controls of the AO in order to adjust the effectsamcake committed 10 years ago0285d48
  2. Move GL context sync to render Engine (from Task)Zach Pomerantz committed 10 years ago5c9c343
  3. Fix doInBatch lambdasAtlante45 committed 10 years ago12f9091
  4. exposing the ditheringEnable fieldsamcake committed 10 years ago89d2d10
  5. Merge branch 'master' of https://github.com/highfidelity/hifi into hdrsamcake committed 10 years ago31bea50
  6. Init the shapePlumberZach Pomerantz committed 10 years ago016a14d
  7. Refine addPipeline signature to be more explicitZach Pomerantz committed 10 years agodb91b12
  8. Merge branch 'master' of github.com:highfidelity/hifi into feat/render-shapeZach Pomerantz committed 10 years ago801dde7
  9. Replace ShapePipelineLib abstract with ShapePlumber instanced classZach Pomerantz committed 10 years ago4ff2b85
  10. Merging with mastersamcake committed 10 years ago38e9d22
  11. Templatize item cullingZach Pomerantz committed 10 years agobf68f2f
  12. Rename ShapeRender to DeferredPipelineLibZach Pomerantz committed 10 years ago56aba41
  13. Use variadic for addJob for cleaner constructionZach Pomerantz committed 10 years ago0f6d9a4
  14. Clean old DrawSceneTaskZach Pomerantz committed 10 years agof902c40
  15. Promote render::Job to render::Task::JobZach Pomerantz committed 10 years ago9b4a395
  16. Clen up, exposingthe level of obscurancesamcake committed 10 years ago7e2cf74
  17. Back to shapeContext, compilingZach Pomerantz committed 10 years ago63444aa
  18. Move shapeContext to jobContextZach Pomerantz committed 10 years agocf35974
  19. Split renderItems to Lights/ShapesZach Pomerantz committed 10 years agodfcb74c
  20. Render using ShapeRender, pickPipeline in renderItemsZach Pomerantz committed 10 years ago7913ca7
  21. Introducing the sl files and the blurring stagessamcake committed 10 years ago52f3c7e
  22. Merge branch 'master' of https://github.com/highfidelity/hifi into hdrsamcake committed 10 years ago54e1c7c
  23. Remove redundant clearColorBuffer from BlitZach Pomerantz committed 10 years agodfa2b8d
  24. Move final blit into RenderDeferredTaskZach Pomerantz committed 10 years ago687eef3
  25. starting on aosamcake committed 10 years ago0668fbc
  26. Cleanup cruft in the shaders, glowIntensity and alphaThreshold not needed anymoresamcake committed 10 years agof9070ee
  27. Remove warningssamcake committed 10 years ago4f54b85
  28. Tuning the proedural shader support to work with the current default: gamma corrected emissivesamcake committed 10 years agoae124eb
  29. Replace RenderContext substructs with subclassesZach Pomerantz committed 10 years ago674bfa4
  30. Rename RenderContext::ItemsMeta to ItemsConfigZach Pomerantz committed 10 years agod057239
  31. Split global JS Scene into RenderZach Pomerantz committed 10 years ago919a4b6
  32. Exposing the tone curve in the js apisamcake committed 10 years ago1b1365f
  33. Adding a simple manual exposure control to configure the tonemapping and expose it to js. Add a convenient way to access the Job._concept._data with templatesamcake committed 10 years agod2ebaef
  34. cleaning indentationsamcake committed 10 years ago2bbd5d8
  35. Merging with upstream graphicssamcake committed 10 years agoa50b14d