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Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to libraries/render-utils/src/GeometryCache.cpp140+
  1. quiet compilerSeth Alves committed 11 years agof284e9d
  2. entity server has its own version of actions which simply remember the encoded arguments. Entities with actions don't experience simulateKinematicMotionSeth Alves committed 11 years ago5381e6e
  3. Merge remote-tracking branch 'upstream/master' into overlayBrad Davis committed 11 years ago48b27ac
  4. constexpr not handled on windowsAtlante45 committed 11 years ago26e8c49
  5. Make array size a constexprAtlante45 committed 11 years ago5166d83
  6. Reorder triangle stripAtlante45 committed 11 years ago8a3a7e5
  7. BevelRect use triangle stripsAtlante45 committed 11 years ago70a020c
  8. Fix bevel quadsAtlante45 committed 11 years agobdaf8a8
  9. Reverting some changes, putting overlay rendering in its own state managerBradley Austin Davis committed 11 years ago1705eb8
  10. Breaking up overlay into rendering and compositing classesBrad Davis committed 11 years ago00d8fe7
  11. Revert "Revert "Merge pull request #5106 from jherico/render_cursor""Brad Davis committed 11 years ago737e418
  12. Revert "Merge pull request #5106 from jherico/render_cursor"ZappoMan committed 11 years ago0cdc2b5
  13. Add unit quad, commonly used in compositing the overlaysBrad Davis committed 11 years ago94c414e
  14. Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching-scene-apiZappoMan committed 11 years ago7c40b66
  15. line being sent as arrayEric Levin committed 11 years ago533148f
  16. typoAtlante45 committed 11 years agoc072581
  17. Remove "raw" gl callsAtlante45 committed 11 years ago4bbc5de
  18. Add missing batch argsAtlante45 committed 11 years agob11525d
  19. Restore gl* calls but record them with batchAtlante45 committed 11 years agoc220435
  20. Move GeometryCache gl* calls to non-batch methodsRyan Huffman committed 11 years ago776955b
  21. Update GeometryCache to accept gpu::BatchRyan Huffman committed 11 years ago5abd4bb
  22. Improvements to particle entity.Anthony J. Thibault committed 11 years agoede4228
  23. Merge pull request #4780 from samcake/blueBrad Hefta-Gaub committed 11 years ago5551997
  24. Clean up the includes in gpu, make the skybox shader workssamcake committed 11 years ago06e1330
  25. Merge remote-tracking branch 'upstream/master' into objReaderHoward Stearns committed 11 years ago4090f89
  26. Merge branch 'master' of https://github.com/highfidelity/hifi into blueSam Gateau committed 11 years ago73177cd
  27. getting rid of QSHaredPointer in favor of std::shared_ptrSam Gateau committed 11 years agoade404a
  28. Material library handling. This is now functionally complete, but it needs testing, and the some tidying up.Howard Stearns committed 11 years agoe1d4741
  29. move number constants out of SharedUtil to NumericalConstantsStephen Birarda committed 11 years ago94739cf
  30. Pick up an upstream/master change that didn't get picked up in a merge of my fork/branch.Howard Stearns committed 11 years ago2da8e1a
  31. coding standard: type formatting and variable namesHoward Stearns committed 11 years ago1255d46
  32. coding standard: magic numbersHoward Stearns committed 11 years ago59ed630
  33. Textures for .obj reader: Refactor so that uv coordinates can be associated with vertices that might otherwise be on different materials. Defer the assignment vertex/normal/uv assignment until later so that it could potentially be moved directly to model geometry instead of fbx geometry. Handle the actual uv coordinates.Howard Stearns committed 11 years agobd5272d
  34. quiet compiler, remove some trailing control-MsSeth Alves committed 11 years ago0fb1a83
  35. logging group for render-utilsSeth Alves committed 11 years agocd5245d