Code

History

Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to interface/src/avatar/SkeletonModel.cpp175+
  1. remove legacy CapsuleShape from SkeletonModelAndrew Meadows committed 11 years ago8183197
  2. remove unused legacy Shapes from Model and friendsAndrew Meadows committed 11 years ago73ac941
  3. Merge branch 'rig' of github.com:howard-stearns/hifi into bromineAndrew Meadows committed 11 years ago1bf49d7
  4. Merge remote-tracking branch 'andrew/boron' into bromineAndrew Meadows committed 11 years agof40feba
  5. Merge branch 'master' of github.com:highfidelity/hifi into rigSeth Alves committed 11 years ago1e19e46
  6. get rid of _firstPersonSkeletonModel in MyAvatar. add flag in Rig for joints being dirty so Model knows when to recompute meshesSeth Alves committed 11 years ago33c97a1
  7. Merge remote-tracking branch 'upstream/master' into pluginsBradley Austin Davis committed 11 years ago901dd77
  8. Merge pull request #5396 from ZappoMan/deadCodeRemovalsamcake committed 11 years ago805e732
  9. Merge branch 'master' into pluginsBradley Austin Davis committed 11 years ago1db4162
  10. Merge branch 'master' of github.com:highfidelity/hifi into rigSeth Alves committed 11 years ago57eb798
  11. remove cruft: legacy shapes for skeleton bonesAndrew Meadows committed 11 years ago6657026
  12. remove non-batch versions of GeometryCache renderXYZ() methodsZappoMan committed 11 years agoc2113ea
  13. JointStates are owned by Rig objects. Model, FaceModel, SkeletonModel call into their Rig pointer to access JointStates.Seth Alves committed 11 years agoee334ff
  14. Get Developer > Avatar > Show Collision Bounding Shapes working againDavid Rowe committed 11 years ago11078d0
  15. back out some changes to Model.cpp, change how rig pointer is delivered to model initilizerSeth Alves committed 11 years ago7c8d52c
  16. Merge branch 'master' into pluginsBradley Austin Davis committed 11 years ago114ab9e
  17. merge from upstreamSeth Alves committed 11 years agofecdc08
  18. Merge remote-tracking branch 'upstream/master' into pluginsBrad Davis committed 11 years ago5744200
  19. whenever Model class uses _jointState, use the Rig version if there is a Rig.Seth Alves committed 11 years agoabfe60a
  20. removing dead codeSam Gateau committed 11 years agoad1771c
  21. merge with latest network prSam Gateau committed 11 years agob509088
  22. merging my changes to remove cruff from application to AUstin;s latestSam Gateau committed 11 years ago59666f6
  23. Fix index check in setJointRotationAtlante45 committed 11 years agoe3f7c33
  24. give SkeletonModel created by MyAvatar a Rig pointerSeth Alves committed 11 years agod287817
  25. merge with plugins, needs testingAnthony J. Thibault committed 11 years agoe8da4b9
  26. Merge remote-tracking branch 'upstream/master' into pluginsBrad Davis committed 11 years agoae882c8
  27. Merge pull request #5342 from ZappoMan/removeNakeGLsamcake committed 11 years agob7ac84e
  28. Merge pull request #5329 from SamGondelman/hydraFixHoward Stearns committed 11 years ago01a3701
  29. remove more naked glZappoMan committed 11 years ago7795eaa
  30. fix CR feedbackZappoMan committed 11 years ago53c3e3d
  31. remove nakedGL from skeleton IK constraint renderingZappoMan committed 11 years ago8bb6616
  32. can't move when hydras at base, hands can deactivate individuallySam Gondelman committed 11 years agof3cb250
  33. merge with hifi/pluginsSam Gondelman committed 11 years agof69b755
  34. Merge remote-tracking branch 'upstream/master' into pluginsBrad Davis committed 11 years ago2a17763
  35. First crack at room scale tracking from vive HMD.Anthony J. Thibault committed 11 years agof0d8916

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