Code

History

Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to libraries/render-utils/src/Model.cpp175+
  1. Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updatesHoward Stearns committed 11 years ago8cf71f2
  2. Merge branch 'master' of https://github.com/highfidelity/hifi into protocolStephen Birarda committed 11 years ago33f6933
  3. more cleaning for showing a cleaner prSam Gateau committed 11 years ago4e94464
  4. Getting rid of the NetworkMEshPart and simplifying the thinking around the MOdel regarding its RenderItemsSam Gateau committed 11 years ago85f230b
  5. remove PhysicsEntity classAndrew Meadows committed 11 years agod3f06af
  6. remove urlAsString from ModelStephen Birarda committed 11 years ago8ee27bc
  7. REfining th eTextureMap design but still with the issue of the lightmapped modelSam Gateau committed 11 years agof6953f8
  8. Sprinkle locks everywhere.Howard Stearns committed 11 years ago475331a
  9. Drafting the materials for FBXReaderSam Gateau committed 11 years ago1e9fce2
  10. Fixing conflicts in shadersSam Gateau committed 11 years ago4fabc25
  11. fix conflictsSam Gateau committed 11 years agoa388ba7
  12. mergingSam Gateau committed 11 years ago5a8e20e
  13. ResourceCache, NetworkGeometry and Model refactoring and optimizations.Anthony J. Thibault committed 11 years ago1b3d7fa
  14. back out the more controversial changesSeth Alves committed 11 years ago1c80304
  15. quiet compilerSeth Alves committed 11 years agod632290
  16. Merge pull request #5530 from ZappoMan/RenderableModelEntityItemOptimizationBrad Davis committed 11 years ago64fcd2d
  17. Merge pull request #5524 from howard-stearns/cleanup-jointstateSeth Alves committed 11 years agob1e6953
  18. quick optimization to RenderableModelEntityItem::render()ZappoMan committed 11 years agof4c3c30
  19. Clean up instantiation.Howard Stearns committed 11 years ago145b730
  20. cleaning th ecodeSam Gateau committed 11 years agoe4ce100
  21. SImple fix to the case of multiple material in a mesh with different opacitySam Gateau committed 11 years agof0f141a
  22. Introducing the Normal fitting algorithm for better normal in the deferred bufferSam Gateau committed 11 years ago95682e6
  23. merge from master and attempt to fix connexion conflictsSam Gondelman committed 11 years ago513c652
  24. removing dead codeSam Gateau committed 11 years ago730ad2d
  25. Merge branch 'core' of https://github.com/highfidelity/hifi into punkSam Gateau committed 11 years agod2360d1
  26. FIx the mirror rendering bugs by replacing the prvious technique by a simple true mirror during the final blit for both rear view mirror and full screen mirror, not working for HMDSam Gateau committed 11 years agofc0ee28
  27. Merge remote-tracking branch 'upstream/master' into coreBradley Austin Davis committed 11 years ago4f759ee
  28. Merge branch 'master' of github.com:highfidelity/hifi into rigSeth Alves committed 11 years ago9171033
  29. Merge remote-tracking branch 'upstream/master' into coreBradley Austin Davis committed 11 years ago3c76c0d
  30. Fixing the skinning shaders sizing problemsBradley Austin Davis committed 11 years ago1a58916
  31. merge master into cleanup of legacy shapesAndrew Meadows committed 11 years agob00d47d
  32. Merge pull request #5438 from howard-stearns/rigAndrew Meadows committed 11 years agoacfc907
  33. implement on-the-fly conversion of FBXMeshParts that are quads, into their triangle equivalentsZappoMan committed 11 years ago05a4a6a
  34. Speculative guard against crashing.Howard Stearns committed 11 years ago0dad1ad
  35. merge rig into cleanup (removal of legacy shapes)Andrew Meadows committed 11 years ago661a916