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History

Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to interface/src/avatar/SkeletonModel.cpp245+
  1. added twisting of torso to follow head, fixed bug with body rotation not factored out of head rotation, removed credits from title barPhilip Rosedale committed 11 years agof4f43d6
  2. Switched to auto and changed macroAtlante45 committed 11 years ago296c002
  3. Merge branch 'master' of https://github.com/highfidelity/hifi into applications_dietAtlante45 committed 11 years ago2039895
  4. reduce calls to DependencyManager::get<> where possibleZappoMan committed 11 years ago90c1132
  5. make GeometryCache work with DependancyManagerZappoMan committed 11 years agoe0a017e
  6. more render util cleanupZappoMan committed 11 years ago4ac673f
  7. fix for crash in SkeletonModel::updateStandingFoot()Andrew Meadows committed 11 years ago1b77860
  8. Merge branch 'master' of https://github.com/highfidelity/hifi into death_to_dot_fAtlante45 committed 11 years ago4d5451f
  9. No more .fAtlante45 committed 11 years agoae3bcc8
  10. avatar stands on lowest toeAndrew Meadows committed 11 years ago6673d9d
  11. Eliminate wacky scales in favor of newfangled "meters."Andrzej Kapolka committed 12 years ago14eb87a
  12. move stuff out of shared and into physics libraryAndrew Meadows committed 12 years ago4c3cdf5
  13. Merge upstream/master into andrew/experimentalAndrew Meadows committed 12 years agoc1728c0
  14. fix formatting and syntax issuesSam Gateau committed 12 years ago4f26c9e
  15. added experimental MyAvatar.setSkeletonOffset()Andrew Meadows committed 12 years ago01a3eaa
  16. Replacing glutSolidSphere by a cached GeometrySam Gateau committed 12 years ago738369e
  17. Fix default eye model calculation to be reliableDavid Rowe committed 12 years agodbf6daf
  18. Fix missing constructor initializationDavid Rowe committed 12 years agoc0419c6
  19. Position Rift camera at avatar model's mid-eye locationDavid Rowe committed 12 years agoaa9511c
  20. Fix upright head model position calculation for avatar scale changesDavid Rowe committed 12 years agof95e201
  21. Decouple Rift head tracking from avatar's head positionDavid Rowe committed 12 years agoa11bf7f
  22. Fix for eyes on skeleton (e.g., Mixamo) models.Andrzej Kapolka committed 12 years ago4a2e68f
  23. Apply blendshapes to skeleton as well as head.Andrzej Kapolka committed 12 years agodf192e2
  24. fix for bad avatar bounding shape on resizeAndrew Meadows committed 12 years ago1e19566
  25. Merge pull request #3312 from AndrewMeadows/ragdollAndrzej Kapolka committed 12 years agoe29a4e7
  26. use dispatchTable for shape-vs-shape collisionsAndrew Meadows committed 12 years ago3ebd8c1
  27. JS scripts set joint animation prioritiesAndrew Meadows committed 12 years ago7e4c724
  28. simplified SkeletonModel::maybeUpdateLeanRotation()Andrew Meadows committed 12 years agoa01d378
  29. Ragdoll cannot assume skeleton's rootIndex is 0Andrew Meadows committed 12 years agof511fe2
  30. Merge branch 'master' of https://github.com/highfidelity/hifi into record_featureAtlante45 committed 12 years ago6d567e6
  31. Merge branch 'master' of https://github.com/highfidelity/hifi into record_featureAtlante45 committed 12 years ago1d30b52
  32. Merge branch 'ragdoll' of ssh://github.com/AndrewMeadows/hifi into ragdollAndrew Meadows committed 12 years agoc2f4648
  33. compute and store Ragdoll::_accumulatedMovementAndrew Meadows committed 12 years ago7e7978d
  34. no NULL check on delete SkeletonModel::_ragdollAndrew Meadows committed 12 years ago77047b0
  35. Merge branch 'master' of https://github.com/highfidelity/hifi into record_featureAtlante45 committed 12 years ago9e5b68f

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