Code

History

Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to libraries/physics/src/ObjectActionOffset.cpp23
  1. adjust how the decision to send action changes over the wire is madeSeth Alves committed 11 years agod7be169
  2. adjust how the decision to send action changes over the wire is madeSeth Alves committed 11 years agoa8cd891
  3. fix bug that was deleting actions with 0 ttl. in js interface, action parameter 'lifetime' is now called 'ttl'Seth Alves committed 11 years ago8d0aaed
  4. take entity-server clock-skew into account when handling action expiration timesSeth Alves committed 11 years ago46e5bf0
  5. more lock adjustmentsSeth Alves committed 11 years agoe571cb7
  6. more lockingSeth Alves committed 11 years agod72152d
  7. more lock fixingSeth Alves committed 11 years ago07a4dc3
  8. add lifetime and tag arguments to actionsSeth Alves committed 11 years ago7c6846c
  9. Fixing some entity race condition crashesBrad Davis committed 11 years agoaa989c3
  10. fix activation of object when action changesAndrew Meadows committed 11 years ago9ce9c54
  11. handle case where action params are missingAndrew Meadows committed 11 years ago90ae1fe
  12. enforce coding standardsAndrew Meadows committed 11 years ago55207a8
  13. fix syntax error typoAndrew Meadows committed 11 years agoccf14b2
  14. fix update logic of ObjectActionOffsetAndrew Meadows committed 11 years ago612e964
  15. coalesce dupe action data members: _id and _typeAndrew Meadows committed 11 years agoa0a1b01
  16. make some arguments const, cleanup some #includesAndrew Meadows committed 11 years agoe9df8ca
  17. some ObjectAction methods should be constAndrew Meadows committed 11 years ago77bd7b2
  18. provide a way for scripts to get information about what actions an entity has and what the arguments of those actions areSeth Alves committed 11 years ago0970f01
  19. remove unneeded lock around action-data in entity item. Actions now use a weak pointer to keep track of owner entitySeth Alves committed 11 years ago30be515
  20. include argument-packing version in serialized argument dataSeth Alves committed 11 years agoc95db56
  21. entity server has its own version of actions which simply remember the encoded arguments. Entities with actions don't experience simulateKinematicMotionSeth Alves committed 11 years ago5381e6e
  22. start on code to de/serialize actionsSeth Alves committed 11 years ago3c90c85
  23. git rid if pull-to-point action (spring handles this). add new action which tries to maintain an entity's distance from a given pointSeth Alves committed 11 years ago8556419