Code

History

Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to libraries/render-utils/src/GeometryCache.cpp35+
  1. Moving shape definition to a shared locationBrad Davis committed 10 years ago2c02c96
  2. More shapesBrad Davis committed 10 years ago2c703e9
  3. Add a generic shape primitiveBrad Davis committed 10 years agocd1e910
  4. Fixing the srgb color format conversion for web entitiessamcake committed 10 years ago1ec9ef5
  5. Adding reflection of the ambient map for translucentsamcake committed 10 years ago88f816f
  6. Merge branch 'master' of https://github.com/highfidelity/hifi into orangesamcake committed 10 years ago9d0803e
  7. Add layering to renderGrid, draw edit grid not layeredZach Pomerantz committed 10 years agofd6aa9a
  8. Fix grid antialiasingZach Pomerantz committed 10 years ago9daefbd
  9. Update grid shader for major/minor linesZach Pomerantz committed 10 years ago07a5c7b
  10. Reimplement renderGrid to use frag shaderZach Pomerantz committed 10 years ago2bfbf1b
  11. Fixing the material namessamcake committed 10 years ago71863a1
  12. Changing diffuse to albedo and breaking everything...samcake committed 10 years ago0ad7bac
  13. Clean up geometry instanced callsZach Pomerantz committed 10 years agod9132f3
  14. Differentiate named calls by pipelineZach Pomerantz committed 10 years ago44d297e
  15. Move instanced pipeline setup to lambda from batchZach Pomerantz committed 10 years agof0797d8
  16. Fix -Wunused-variable for geometry solid stream formatsZach Pomerantz committed 10 years agocb06d4a
  17. Supply normals to GeometryCache draw callsZach Pomerantz committed 10 years agoa790b09
  18. Pass an explicit pipeline to render.*Instance callsZach Pomerantz committed 10 years agod14ce8a
  19. Fix for macAtlante45 committed 10 years agoa560314
  20. Update primitive instance rendering callsAtlante45 committed 10 years ago7e8ea4d
  21. Unify Named/Normal callsAtlante45 committed 10 years agoccb183e
  22. Move SimpleProgramKey to cppAtlante45 committed 10 years ago741c22c
  23. Remove dead codeAtlante45 committed 10 years ago1789878
  24. Naming coding standardAtlante45 committed 10 years agoc30569c
  25. Remove unused headersAtlante45 committed 10 years ago205c14e
  26. Move primitive rendering out of DeferredLightingEffectAtlante45 committed 10 years ago11dc3cd
  27. Fix warnings on windows 64bitAtlante45 committed 10 years agoce51350
  28. Add sphere and cube triangle counts to displayed statsBradley Austin Davis committed 10 years ago011a43d
  29. gpu::Shader::create* return shared_ptrAtlante45 committed 10 years ago3da80f5
  30. Move GL utilities out to their own libraryBrad Davis committed 11 years ago5cbb256
  31. Fixing the index Offset issue with instanced shapes from Geometry cachesamcake committed 11 years agoc75c31d
  32. Merging Austin pr that adds the multi draw indirect and also fix the seprate vertex format feature for windows and linuxsamcake committed 11 years ago8735aa8
  33. apparently unix doesn't like the generic type version of sqrt()Brad Hefta-Gaub committed 11 years ago17a3fd1
  34. more warnings fixesBrad Hefta-Gaub committed 11 years agocd9aad4
  35. more warnings fixesBrad Hefta-Gaub committed 11 years ago5b00783