Code

History

Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to libraries/render-utils/src/HitEffect.cpp16
  1. use references not pointers for ViewFrustumsAndrew Meadows committed 10 years agobcf2cc8
  2. Gut RenderContextZach Pomerantz committed 10 years agof3265db
  3. Fix doInBatch lambdasAtlante45 committed 10 years ago12f9091
  4. Use new RenderContext accessors for renderingZach Pomerantz committed 10 years agocdcb2d5
  5. Merging with mastersamcake committed 10 years ago119cc73
  6. Add basic DebugDeferredBuffer jobAtlante45 committed 10 years agobaf93e8
  7. gpu::Shader::create* return shared_ptrAtlante45 committed 10 years ago3da80f5
  8. more work on batch optimzationBrad Hefta-Gaub committed 11 years ago85b2322
  9. address Sam's concernsBrad Hefta-Gaub committed 11 years ago9a0e5b9
  10. fix mac buildZappoMan committed 11 years ago65a079c
  11. implement vector caching for gpu::BatchBrad Hefta-Gaub committed 11 years agoef25876
  12. cleaningericrius1 committed 11 years ago47bc8f5
  13. removed synccache lineericrius1 committed 11 years ago65e0433
  14. fixed merge conflicts and refactored hit effect to catch up with refactored rendering engineericrius1 committed 11 years ago697cb4c
  15. adding hit effect logicericrius1 committed 11 years ago3439d45
  16. adding in screen space effect for getting hitericrius1 committed 11 years ago1e34de1