Code

History

Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to libraries/render-utils/src/RenderShadowTask.cpp29
  1. Fix shadow bounds checkingZach Pomerantz committed 10 years agoe1971f5
  2. use references not pointers for ViewFrustumsAndrew Meadows committed 10 years agobcf2cc8
  3. getViewFrustum() provides const pointerAndrew Meadows committed 10 years ago60a72c6
  4. Factor out SortTask to fix shadowsZach Pomerantz committed 10 years ago30fbd99
  5. Use spatial tree for shadow fetchZach Pomerantz committed 10 years ago6c3dd02
  6. Consolidate stats for opaque/transparent/otherZach Pomerantz committed 10 years ago7804ee2
  7. Merge pull request #6962 from zzmp/feat/task-iosamcake committed 10 years ago54b9c1a
  8. Merge pull request #6930 from zzmp/feat/bubble-render-settingssamcake committed 10 years agof4e0352
  9. Hold Varying constant over task ctorZach Pomerantz committed 10 years ago61f337b
  10. Cleanup new render settingsZach Pomerantz committed 10 years ago5009e87
  11. Tie shadow frustum to boom offsetZach Pomerantz committed 10 years ago2da2bc6
  12. Propogate configuration changes through tasksZach Pomerantz committed 10 years ago59ac934
  13. Add Job::Config to RenderShadowTaskZach Pomerantz committed 10 years ago56cc4dc
  14. Gut RenderContextZach Pomerantz committed 10 years agof3265db
  15. Refine Configuration for render::JobZach Pomerantz committed 10 years ago2e1fbf6
  16. Merge branch 'master' of github.com:highfidelity/hifi into flag/shadowsZach Pomerantz committed 10 years agodee8e0b
  17. Merge branch 'master' of https://github.com/highfidelity/hifi into hdrsamcake committed 10 years ago4e5869b
  18. Merge branch 'master' of github.com:highfidelity/hifi into flag/shadowsZach Pomerantz committed 10 years ago0c798c0
  19. fixing the bug that kept AO when ao is off...samcake committed 10 years ago35ea04a
  20. Move ShoudRenderFunctor to render::CullFunctorZach Pomerantz committed 10 years ago568ae2e
  21. Do not cauterize bones in SHADOW_RENDER_MODEZach Pomerantz committed 10 years ago7a5562a
  22. Add shadowmap as a debug featureZach Pomerantz committed 10 years ago1b36d56
  23. Rename renderLights to renderItemsZach Pomerantz committed 10 years ago7f3e102
  24. Set shadow pipelines manually to avoid duplicationZach Pomerantz committed 10 years ago7fd20bb
  25. Clean RenderShadowTask ctorZach Pomerantz committed 10 years ago625eee2
  26. Update shadow shadersZach Pomerantz committed 10 years ago562c909
  27. Fit shadowmap to viewFrustum betterZach Pomerantz committed 10 years agob2c9cf7
  28. Remove magic numbersZach Pomerantz committed 10 years agob423bc3
  29. Add RenderShadowTaskZach Pomerantz committed 10 years agoc704a8d