Code

History

Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to libraries/script-engine/src/Quat.cpp26
  1. Fix Quat.lookAtHoward Stearns committed 10 years ago874f74d
  2. Fix typos noticed in passingDavid Rowe committed 10 years ago4e9fc02
  3. Fix Quat.equal()David Rowe committed 10 years ago1bfb941
  4. more work on angular velocity testsBrad Hefta-Gaub committed 10 years agoe929e3f
  5. Use new constantsAtlante45 committed 11 years agoe4897a8
  6. Add common vector constants to JS, add some missing quaternion functionalityBrad Davis committed 11 years ago8dc3905
  7. Revert "Add common vector constants to JS"Brad Davis committed 11 years ago08e4fe2
  8. Add common vector constants to JS, add some missing quaternionin functionalityBrad Davis committed 11 years ago2aa1976
  9. now conforming to coding standardsEric Levin committed 11 years ago6a987fd
  10. added axis and angle helper methods to Quat class- script user can now get normalized axis and scalar angle from a quaternionEric Levin committed 11 years agoe097950
  11. put audio and script-engine logging into their own QLoggingCategorySeth Alves committed 11 years ago7af32bd
  12. added new methods to Vec3 and QuatZappoMan committed 12 years agoaa634c8
  13. repairs for interface build to succeedStephen Birarda committed 12 years ago31488e7
  14. Working procedural walk animation with two keyframesbarnold1953 committed 12 years ago5c47e90
  15. Added slerp and squad to the Quat scripting interfacebarnold1953 committed 12 years ago9b629a7
  16. run regex header replacement on all cpp filesStephen Birarda committed 12 years ago684c6b5
  17. fix JS radians vs degrees issuesBrad Hefta-Gaub committed 12 years ago8f200e9
  18. use radians instead of degrees (almost) everywhereAndrew Meadows committed 12 years agoaa8c2fc
  19. first cut at flocking birds, change willEmitVisualCallback to updateZappoMan committed 12 years ago374af9e
  20. removed bad includePhilip Rosedale committed 12 years agob27e9b0
  21. Bot.js NPCs wander around and make soundsPhilip Rosedale committed 12 years ago0a1e840
  22. moving the hydra grab behavior to JSZappoMan committed 12 years ago991c720
  23. added Quat.safeEulerAngles() for JSZappoMan committed 12 years ago0c547a8
  24. implement movable independent camera with hydraZappoMan committed 12 years ago41f6650
  25. add more JS Quat featuresZappoMan committed 12 years agoe50f638
  26. more scripting support, including adding a Quat helper class that makes JS quat math easierZappoMan committed 12 years ago98cdc65